Episode 484: Letters!

This week’s podcast was delayed in publishing thanks to the holiday week being more hectic than usual. However, better late than never, and there’s even some listener feedback included!

The news items include:

  • Valkyria Chronicles 4 is mobilizing for deployment in the west in 2018
  • Clicker Heroes 2 developer abandons microtransaction model citing ethical concerns
  • Rainbow Six Siege is getting a high-tech ninja named Vigil
  • Minecraft is adding tridents, shipwrecks, dolphins and coral reefs in Spring 2018

Let us know what you think.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 595: Two Hours of Sound ProblemsEpisode 595: Two Hours of Sound Problems

This weekend’s episode is two hours long, but due to some software recording issues, the audio sounds like it was recorded from the desktop. However, there’s a ton of discussion of news from around the industry, not just the two news items listed below. In addition, this week’s Gaming Flashback is Alan Wake, which was actually one of the news items back in Episode 252: “Alan Wake on PC because Remedy ‘a nagging little kid’ to Microsoft”.

This week’s news includes:

  • Xbox hedgehog picture kicks up Sega purchase rumors again
  • Super Gore Nest Master Level arrives in DOOM Eternal update

Let us know what you think.

Gaming Podcast 120: Bringing The FiddleGaming Podcast 120: Bringing The Fiddle

This week we read off some of our Audience Survey Dislikes and requests while plowing through some great community comments. We self-analyze Don to see if he’s really a freak based on some community feedback while tackling some news:

We’re also taking a flashback peak at Return to Pirate Island and a bit of history on Scott Adams, the interactive fiction game developer (not the Dilbert guy). This week’s question is a reverse take on last weeks, thanks to Jonah Falcon: What games did you give up on, due to difficulty, despite wanting to see how it ended?

Xbox 360, PS3 and Wii: Who’s Winning And HowXbox 360, PS3 and Wii: Who’s Winning And How

People see facts and figures constantly and brush them off as, well, facts and figures. But, when people see charts and graphs they “oooh” and “aaaah” over them because the visualization is easy to understand. Now, thanks to the NPD Group and Deutsche Bank, people are seeing some pretty graphs about the console battle. These show just how well the race is going on all fronts of the war.

Hardware Sales chart, via gamedaily.com

Although the data is fairly small the colors show it all, the Wii crossed over the Xbox 360 numbers in unit sales and hasn’t stopped since the launch. Here we are, on the third holiday season since the Wii launch, and people still cannot find them in stores. Shortage? Doubtful. Considering the massive sales numbers and the fact that they did take the 360 in numbers it seems the supply just can’t meet the over-the-top demands, but why is the demand so high for the little Nintendo bundle of joy? People just can’t get enough Wii.

The Xbox 360 has much to brag about as well, they’re not first in the race but their nearest next-generation graphic console, the PlayStation 3, isn’t even close. The chart shows them both rising in much the same way, with the same “pops” along the sales chart but in a completely different scale. Since Microsoft doesn’t want to consider Wii a competitor, they’re clearly winning the war in their eyes.

Oddly enough, one of the big pops in Xbox 360 sales where around the PS3 launch. Perhaps these consumers were waiting for both consoles to launch before making a decision? More than likely, it was holiday related and had little to do with the PS3 launch but it is fun to ponder anyway.

What about software sales? We’ve heard the Wii has little to offer in terms of games while the 360 wipes the floor with the competition.

Software sales charts, via GameDaily.com

To our surprise, the Wii is rocking the sales figures in terms of software but still doesn’t compare to the Xbox 360. Microsoft pulls out 93-million units while Nintendo takes home a modest 73-million units in software… yet again Sony doesn’t show up to the fight. Looking at November 2007, you can see the Wii jumps significantly in unit sales, no doubt related to the Super Mario Galaxy launch — once they hit that figure they never looked back and continued to climb.

Although a few of us expected Sony’s PlayStation 3 to make huge progress this year, each month they have marginal growth is causing their competitors to excel beyond anyones imagination. We’re starting to wonder how well Sony’s “10 year plan” is going to work out with their competitors taking advantage of the market now when, in 10-years, they will be sitting on their pile of cash to re-invest in the 8th generation of consoles.

(Thanks, GameDaily)