It’s clear publishers like Electronic Arts hate to take risks on video games. They’re not alone in their opinion, look how many sequels we’ve got for the holidays compared to new creative titles like Little Big Planet, or how publishers push out sequels to hot titles until we can’t take it anymore; how many Guitar Hero titles will arrive before we scream “enough!”?
Speaking to rocking music, Electronic Arts may pass on the chance to pickup Brütal Legend, a title originally being published by Vivendi Games prior to the Activision Blizzard merger. The title was left without a home when the merger was complete along with other dropped titles.
Why would EA not take the chance with the game? Risk factor. Brütal Legend is a game title developed by Double Fine Productions and has been designed by Tim Schafer, with past games like Monkey Island, NES’s Maniac Mansion and the fantastic title Full Throttle. With such sweet titles under his belt, why wouldn’t a game designed by Tim Schafer be a hot commodity in the market?
The game brings music and action adventure together in a creative twist. No, it’s not Rock Band and it’s not Guitar Hero, thus, MTV and Activision don’t care about it. However, the game plot and storyline are music related and, supposedly, the main character is voiced by Jack Black, vocalist of Tenacious D and popular actor (School of Rock anyone!?)
Creator Tim Schafer has said that roadies have long fascinated him. Schafer originally thought of the game’s title over fifteen years ago. “I was riding a bus, thinking about a game that would be the complete opposite of what we were working on, The Secret of Monkey Island. And Brütal Legend leapt into my head. (wikipedia)
It appears a series of publishers have walked away from Brütal Legend without much hesitation. “I have seen it,” EA CEO John Riccitiello told Gamasutra. “I am well aware of what the game is. It’s a very significant creative risk.” (joystiq)
Where would the game be without significant creative risks? In many ways, World of Warcraft was a risk… it’s only got 9 million or more players.
Hi guys.
As always: thanks a lot for the entertainment 🙂
I would love it, if there would be more crossplay with all consoles/PCs. It’s possible for such a complex game like Final Fantasy 14, so it can’t be that hard for other games, right? Why do companies don’t support it so that the people don’t have to decide which console the buy, except for personal preferences and/or exclusive titles?
The support for keyboard and mouse is a must and would make so many things easier and more accessible …. please do this for all consoles … modern consoles are PCs in a different case, so it can’t be that hard, too , right?
And regarding cyberpunk 2077 … ok ok you got me, I think I will pre order it 🙂
I did not get the unreal game for free, but maybe the soundtrack is worth it? Nine inch nails are great 🙂
Thanks guys and keep up the good work!
Ralf