Episode 510: Red Dead Surprise

This week’s episode didn’t initially have a Gaming Flashback, but the crew accidentally started one with 2010’s Red Dead Redemption, which shouldn’t be a flashback since it fails the “10 Year Rule”, but it was so fun to talk about, it became one. They also found some interesting stuff in a thin-news week, which is the usual for Summer.

The news includes:

  • Valve adds temporary fix for fake item scams on Steam
  • Halo devs not working on Battle Royale mode for Infinite
  • Nintendo Switch sales near 20m, down slightly on last year
  • Playground Games staffs up for the rumored Fable reboot

Let us know what you think.

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Episode 291: Monster PoopEpisode 291: Monster Poop

This week it’s Jordan Lund’s turn to be absent, while Jonah Falcon and Paul Nowak discuss just how bad The Hobbit: An Unexpected Journey is. This week’s Gaming Flashback is Peter Molyneux’s ambitious title Black & White.

In the news:

  • Silicon Knights’ cancelled games revealed
  • Gabe Newell: Valve planning console-like PC for living room
  • Windows Store “begins accepting” 18-rated games
  • Rockstar muses on “one big world containing all” GTA cities
  • Defiance‘s TV show and game “stand up on their own,” don’t ‘need’ one another

There’s also some Reader Feedback, while the Question of the Week is, “How in tune with an MMO’s story are you while playing?”

Peggle Nights Contest UpdatePeggle Nights Contest Update

For those that haven’t posted on the forum or send us an e-mail about our Peggle Nights contest, it’s time to get in the action! The free Peggle Nights game giveaway will expire soon and we want as many contestants as possible.

We’ve got many great entries, we’ll be reading off some of the e-mails we received about our podcast contest this week along with some of the great forum posts. Those that love Peggle have a passion and desire for the title, so the next one is sure to be a hit.

For those that have already written in, sent e-mails or otherwise contacted us, we appreciate your efforts. Make sure you listen to the gaming podcast for all the details on the contest.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.