After four years of development, Popcap lit up Seattle Monday night with the launch of Bejeweled Twist sparing no expense to show off their new casual game. It took four years to complete but Popcap isn’t going to release a game until it’s perfect. You won’t play it until they believe it is a game their mom would love.
“Popcap builds games for people, not demographics,” says CEO David Roberts. At the launch the founders, John Vechey, Brian Fiete and Jason Kapalka talked about the casual game market while the “Gem Girls” walked around looking sexy and flashy. Roberts talked about the casual game industry and forecasts it growing to become an $8 billion market — not too shabby for USD $19.99 games.
Downloads of Bejeweled, of course, show no signs of stopping and Popcap explained that 40% of their revenue comes from the old concepts of “Diamond Mine.” Phil Spencer, Microsoft Game Studios’ General Manager, hopped on stage and explained how Microsoft saw Popcap’s vision in their Diamond Mine flash game and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the change.

Since then, we’ve had many folks attempt to clone and replicate the success in Popcap’s flagship product. Complete with open bar, Gem Girls, camera flashes and glitter this game launch shows the growing casual games industry the great power and momentum of “simple” casual games.
Nothing about Bejeweled Twist is simple. The game play of Bejeweled Twist aggregates all the knowledge Popcap has acquired over the last seven years to design one blockbuster title. From classic Bejeweled to Chuzzle to Peggle, the game takes pieces of each successful title and combines the game play, sounds, graphics and modes into a product that will bring casual gaming to a new level. Bejeweled Twist is going to be the new bar to reach in the industry in terms of addictive game play and a unified casual vision.

Stay tuned for the full review as we get deep into the full features of Bejeweled Twist. Special thanks to Dale North from Destructoid for hanging out for some drinks during the after party.
Hi Guys.
Thanks for this episode, even if i am not so much into Resident Evil, it was interesting to listen to your thoughts about it 🙂
I played the last RE on PS4 … it was 7? Dont know exactly 🙂
I finished Hollow Knight, Detroit Become Human and Monsterboy and the cursed Kingdom … made it to 97% without any walkthroughs 🙂 Yesterday i started with Kingdom Hearts 2.5 because i want to play through this until i start KH 3. And of Course: a lot of Magic The Gathering Arena!
What do you guys think about all these new-old games coming out besides RE? Like Monsterboy or all these HD Remakes of this and that? Do you like it or do you like the original feeling of the old games and do you want to play only graphical blasts in 2019 (like Last Of Us 2, Anthem and such Triple A titles)?
For your question of the week: i want a remake of Metroid (the original one on NES and Super Metroid for SNES) as well or some GameBoy Games like Gargoyles Quest or Simons Quest 🙂
There are some Non-Video Games from my childhood (C64 and Amiga) i would love to see as a remake: Apydia, Turrican, Moonstone, New Zealand Story or Baldurs Gate. On the other side maybe these games were good back in the days but would not be good anymore today even with better graphics? 🙂
Please stay as you are and keep going with the good work.
Greetings from germany,
Ralf