Episode 535: Short Ep

This week’s episode is kind of short because there’s really nothing big to discuss. There is news, however, which includes:

  • Wavesplitter to be blocked on PC and Xbox One in Destiny 2
  • Borderlands 3 cross-platform multiplayer “is something we’re looking at closely” according to 2K
  • Enter the Gungeon adds dog petting after being called out on Twitter
  • A real-life political lobbyist has been banned from EVE Online for corruption

Let us know what you think.

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Episode 371: This Podcast Is ExtremeEpisode 371: This Podcast Is Extreme

This week is another short one as the news is pretty light. However, there is another Gaming History as The Super Mario Bros. Super Show! is examined.

This week’s news includes:

  • Destiny‘s PVP mode now breaks up teams if they’re too good
  • Xbox One sold over 720K Black Friday week in the US
  • Godzilla The Game heading to North America this Summer
  • Street Fighter V revealed as a PS4, PC exclusive (from GameSpot)

The Question of the Week: “What is your favorite giant monster?”

Episode 331: Videogame Music TimeEpisode 331: Videogame Music Time

This week’s episode has a long discussion on videogame music of the past, while Jonah discusses Batman: Arkham Origins and iPad adaptations of board games.

This week’s news includes:

  • Surprises found in the PS4 FAQ
  • Xbox One will support DLNA, MP3 and audio CD
  • Valve working to make offline mode indefinite
  • Nintendo: We have failed to establish Wii U as a “worthy” Wii successor
  • Wii U bundle announced

This week’s Question of the Week is: “What was your favorite videogame music?”

38 Studios Pulls EA and Blizzard Talent38 Studios Pulls EA and Blizzard Talent

Formerly Green Monster Games, 38 Studios is growing a large pool of talented folks for their MMO endeavor. First, we heard R.A. Salvatore (writer of the Dark Elf series) was heading over to work on a story, art direction by Todd McFarlane (creator of Spawn) and now Irena Pereira from Blizzard and a sound designer, Aubrey Hodges.

Hodges has done sound for games like Kings Quest, Quake and even Madden NFL. Pereira was a World of Warcraft interface designer which allows us to invision a bit about what 38 Studio’s MMO may look like from a user interaction perspective.

The MMO, currently titled Copernicus has a tentative launch date of 2010, which seems short for a full MMO design but they’ve been hard at work for roughly two years. Not too shabby a team for a privately held company founded by baseball star Curt Shilling.

It’s important to note Shilling is an avid gamer and loves massive multiplayer online games. What else does a man with a lot of money do as a side project? Fund a company based on the hobby he loves! If anyone knows the best directions and qualities of an MMO it should be an experienced team guided by someone with a passion for the game genre.

We’ll have to wait and see!

Read on for the full press release

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