Episode 537: Riotous Development

After a long delay, this episode looks at some of the more disturbing stuff going on in the videogame industry — and Minecraft. The Gaming Flashback comes back with Lucidity.

  • Riot Games employees walkout in protest
  • Claptrap actor accuses Randy Pitchford of physical assault
  • Microsoft teases new Minecraft AR game for mobile

Let us know what you think.

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Episode 672: Ukrainian DevsEpisode 672: Ukrainian Devs

The first episode of 2023 discusses some of the events going on in the Ukraine, as well as the continued modding of Skyrim and new Game Pass games.

  • ZeniMax employees vote to form the biggest videogame union in the US
  • Cult of the Lamb’s first big update will bring new attacks for every weapon
  • Payday 3 lands the first new game announcement of 2023
  • System Shock remake’s March release locked in

Let us know what you think.

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Episode 687: Nintendo DirectedEpisode 687: Nintendo Directed

This week’s episode revolves around the Nintendo Direct presentation. The guys also mock PlayStation fans and Geoff Keighley, and discuss Callisto Protocol and Vampire Survivors.

Aside from the Nintendo Direct, the news includes:

  • Microsoft says it’s officially done making new Xbox One games
  • Xenonauts 2 will invade our world this July
  • Respawn worked on Titanfall 3 for 10 Months

There is also some Listener feedback.