After a long delay, this episode looks at some of the more disturbing stuff going on in the videogame industry — and Minecraft. The Gaming Flashback comes back with Lucidity.
This week, TD Gaming Podcast talks about Battlefield V and how a certain part of the gamer population completely lost their minds over it. There was also a half-hour discussion of Second Life, shoot-em-up, and developer Treasure, with web searches and aimless conversation that went nowhere.
This week’s news:
The Steam Link Mobile App has been blocked by Apple
This podcast marks the beginning of the end of Paul’s tenure as a regular co-host, as he will be leaving at the milestone episode 400. He and Jonah both bemoan the loss of last week’s taping, as it had laughter, tears, outrage and a long comic book conversation, but this episode more than makes up for it with items that make Paul squee.
The news includes:
Portal, Doctor Who, The Simpsons and more confirmed for Lego Dimensions
One thing Activision does very well with the Call of Duty series is making you feel like you’re part of the war and not just a gamer. It may be the coloring, the life-like environments, explosions or movie-style filtering, whatever it is makes their series feel like a world at war.
Now, we’re heading back to WWII but from a brand new perspective, the Pacific Theatre. Why did it take so long to produce a game in this area of the world? Our guess, to gain the intensity and power of the battle we needed higher end console/pc processors to properly render the jungles, waters and terrains in a life-like manner.
Or, maybe nobody thought of it? In any case this is a must buy game for myself and probably many others, regardless to multi-player capabilities. World at War will be released for Wii, PS3, PS2, Xbox 360, and PC.