Episode 546: Audio Issues Again

There’s some audio issues in this podcast, which was delayed for quite a bit.

The news includes:

  • Divinity: Original Sin 2 coming to the Switch
  • The new Steam library is coming September 17
  • Ikumi Nakamura leaves Ghostwire: Tokyo development

Let us know what you think.

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Episode 338: Movie TalkEpisode 338: Movie Talk

Sorry for the delay – last week Jordan had a medical emergency, but he’s all better now. In this episode, he and Jonah get sidetracked at one point talking about movies and the film At World’s End.

The actual videogame news they discuss include:

  • Nintendo evaluating new business, “studying” smart devices
  • Microsoft paying YouTubers for Xbox One mentions
  • Star Wars 1313 trademark abandoned
  • Sony creating new PS3 hardware for PS Now

This and a little Listener Feedback. This week, we’re looking for you to ask us questions.

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The publication of this episode is a little late thanks to uncontrollable circumstances, but while Paul discusses the ending of Slicing Fractions, this week’s episode includes both a Gaming Flashback, Scramble, and a Gaming History which focuses on the Zelda series.

This week’s news includes:

  • Apple fans report iPhone 6 bending in pockets
  • Titan cancellation may have cost Blizzard more than $50 million
  • Wasteland 2 earns $1.5 million revenue in four days
  • Microsoft mistakenly affirms that Windows 9 will be revealed next week (from Ars Technica)

This week’s Gaming History discusses rumors that raged about Zelda games – Paul is not amused.

Episode 303: BioShock Infinite Giveaway TimeEpisode 303: BioShock Infinite Giveaway Time

This week we’re giving away a free copy of BioShock Infinite for the Xbox 360! How do you win? Well, simply post a good comment! The contest winner will be announced two weeks from now.

In the meantime, the Gaming Flashback this time is the PlayStation One classic Chrono Cross, while Paul tries desperately to avoid listening to BioShock Infinite spoilers.

This week’s news includes:

  • THQ’s UDraw failure “invalidatedSaints Row: The Third‘s success
  • Levine: BioShock Infinite cost $100M to develop, and $100M to market
  • American McGee doesn’t “see anything meaningful” in the PS4, SimCity players “need to relax”
  • Schafer’s Double Fine Adventure project from Kickstarter is now Broken Age
  • Capcom announces DuckTales Remastered, developed by WayForward

All this and some Reader Feedback.