Episode 554: This Time, No Scott

In Episode 552, there was no TJ. This time, Scott has to duck out early in the podcast, leaving a two man podcast again. It’s all good since the quality is still there. (Maybe not.) There’s also a Gaming Flashback: Burnout Paradise.

This week’s news includes:

  • Anthem reportedly set for major overhaul as BioWare looks to reboot its troubled game
  • Minecraft Dungeons will be supported long term with a mix of free updates and paid DLC
  • Dragon Quest Builders 2 is coming to Steam

Let us know what you think.

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War On Video Game ExclusivesWar On Video Game Exclusives

Typically, we have “exclusive” fallout from the console war which forces the hand of the consumer to purchase all consoles to play all the games they love. Many hardcore gamers are into first person shooters like Halo and Gears of War but also like their Grand Theft Auto and Final Fantasy fixes. In years prior, you’d have to invest in Microsoft and Sony’s solutions to get your fix. Now things are changing.

With these third party developers playing neutral in the war on consoles, Microsoft and Sony are forced to rely on near “first-party” titles to keep their army strong. Metal Gear Solid is a Sony exclusive and Gears of War and Halo have been Microsoft’s hype babies for a year or so now. The problem? Many of these exclusive games are not divisions, subsidiaries or in any way under the wing of the console makers.

Nintendo holds exclusive rights to almost all their hard hitting titles. Mario, Link, Zelda, Samus Aran and all their mascot style characters are designed, developed and marketed under the name “Nintendo.” These characters are all part of Nintendo’s lineup of solid best selling titles including the Metroid, Zelda and Super Mario Bros. series and all their spin-offs. Nintendo has the power to re-implement their characters into games like Mario Party, Mario Kart, Links Crossbow, Metroid Prime, Metroid Pinball and a huge array of other first party titles.

Microsoft and Sony must continue to play nice with Konami, Bungie, and Epic Games to keep their exclusivity. What happens if one of these developers “betrays” their console and starts shipping multi-platform?

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Our New Casual Games StoreOur New Casual Games Store

Every now and again we mention casual games on our Gaming Podcast and we’ve taken the opportunity to open a little store to sell some casual game titles. Our store is located at BuyCasualGames.com and carries titles publishes and distributed by Big Fish Games.

Lot’s of folks have found the games Big Fish publishers are great quality titles for a low cost (as casual games should be). We’ve been working with Big Fish Games for a few years on CasualGamerChick so we’re extending that to its own little website. If you’re looking to pickup a few casual games, this is a great way to get familiar with some titles.

A new game arrives each day and we have free downloadable trials that gamers can test drive before they commit on a purchase. If you’re into the casual gaming scene and want to help support us, use buycasualgames.com for all your casual gaming needs!

Guitar Hero World Tour Bundle MayhemGuitar Hero World Tour Bundle Mayhem

You’re looking to pickup a copy of Guitar Hero World Tour, but you’re currently unsure which bundle does what and how much each will cost. That has now been made clear and gamers can go about their holiday shopping business later this month (Oct. 26th) to pickup the bundle of their choosing.

  • USD $190 for the full band kit on PS3, Xbox 360 and Wii.
  • USD $180 for the full band kit on PS2.
  • USD $100 for the guitar/game bundle on Xbox 360, PS3 and Wii.
  • USD $90 for the guitar/game bundle on PS2.

“And, if $190 just isn’t enough money to spend for you, Red Octane is also offering a special $240 deluxe full band kit bundle that also comes with an XL t-shirt, battery charger, key chain, and guitar case. This deluxe kit is available for both the Xbox 360 and PlayStation 3 versions, with a $220 deluxe kit offered for the PlayStation 2 and Wii.” (1up)

One other thing that 1up observed in this pricing structure: Guitar Hero with guitar controller was $70, Guitar Hero II with controller was $80, Guitar Hero II on the Xbox 360 with controller was $90 and, of course, Guitar Hero III with controller was $100. Are we slowly being brought to the price point that these publishers want to reach? It seems they’re drawing us slowly to higher values as we continue to purchase into their schemes.

Granted, their schemes are fun as all heck so we’re willing to pay to play, but where will it end? Fairly soon we’ll be paying more money for our controller and rock genre style game than the console hardware with extended warranties.