Episode 555: Turkey Day Videogames

It’s Thanksgiving, and all three podcasters are in for turkey and videogames.

This week’s meaty news includes:

  • Ubisoft wants Rainbow Six Siege to have more of a story next year
  • Project Scarlett may cost $499 with 4x Xbox One X performance
  • Phoenix Point has three human factions who have very different views on aliens

Let us know what you think.

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Jonah is getting ready for Vegas this weekend, so you know that whatever he does there will probably stay there. On the other hand, Jordan’s just beginning to check out State of Decay, while the winner of the T-shirt contest is announced. Also, for the first time in a long while, there’s a Gaming History – this one on the PlayStation 2.

This week’s news:

  • UbiSoft: Xbox One version of Watch Dogs more dynamic than PS4 and current-gen versions
  • Microsoft prez Don Mattrick leaves to be Zynga CEO
  • Sony: DualShock 4 controller’s light bar cannot be turned off
  • Indian PC gamers upset at Origin price increases

This week’s Question of the Week, “What’s your favorite indie game released in the last year?”

Red Steel 2 and Wii Motion PlusRed Steel 2 and Wii Motion Plus

In an “unexpected” move, Ubisoft has opted to utilize the 1:1 accuracy of the Wii Motion Plus add-on device for the Wii remote in their next Red Steel sequel, currently called Red Steel 2. It may be most gamers consider this an unexpected move because they thought the series would be dead after the first launch title.

Red Steel was plagued with motion issues, making it a very unexceptable demonstration of the Wii control scheme. Luckily other titles arrived to show off how the controls were supposed to work; Ubisoft tried to make a hit FPS title using innovative control methods but came up a bit short.

This time, they’re hoping to redeem themselves by having the additional resolution of the new controller device, risking their reputation for a second time on Nintendo’s hardware.

“What was missing was the preciseness of the sabre,” Corre said of the first game, “and with this new device, I think it will change the experience.” (1up)

Although many gamers missed the first Red Steel experience because word about the horrid controls hit the streets quickly, this might be a chance to try the series one final time before giving up on it. In Ubisoft’s defense, the US market is very finicky about their first person shooters which helps explain higher reviews in Europe for the original title.

The games controls were tweaked after E3 2006 when people found it lack luster in performance and ability to mimick the users real moves when sword fighting. Ubisoft said it was because they received the Wii controller prototypes one month before the expo.

Will Ubisoft get the Wii Motion Plus in time to put out a highly polished game showing off Nintendo’s new hardware or will this be a second strike against the franchise? Only time will tell.

Star Wars Galaxies Shutdown BacklashStar Wars Galaxies Shutdown Backlash

Despite the announced shutdown of Star Wars: Galaxies and the approaching new Star Wars-based MMO Star Wars: The Old Republic, loyal subscribers don’t want Galaxies to end. They’ve begun a petition to try to convince Sony to let the MMO live on as a free-to-play MMO.

The petition asks Sony to convert the game to a ‘freemium’, microtransaction-based MMO, and that Sony consolidate players onto a smaller number of servers and facilitate character transfer to reduce operational costs in order to keep the game running. The petition has already gotten thousands signatures in a few days.

One of the petition leaders posted:

We are not your typical gamers.

We are not a commodity.

But if you look at the recent decision by Lucasarts to shut down Star Wars Galaxies, you might be inclined to think we are both of those things. Lucasarts thinks that we are a non-perishable commodity that can be shoved into a shipping crate and moved down the road to their next project. That is not the case. Not even close.

We are a vibrant community. We have seen our ups and downs, but we are only stronger because of it. We have endured all manner of broken promises and misleading “improvements” to this game, and throughout all of it, we have continued to build our community, and show support and loyalty to this great game. But we didn’t do it because of a game. We did it because of our community here.

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