Episode 555: Turkey Day Videogames

It’s Thanksgiving, and all three podcasters are in for turkey and videogames.

This week’s meaty news includes:

  • Ubisoft wants Rainbow Six Siege to have more of a story next year
  • Project Scarlett may cost $499 with 4x Xbox One X performance
  • Phoenix Point has three human factions who have very different views on aliens

Let us know what you think.

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Diablo 3 Content Creation PhaseDiablo 3 Content Creation Phase

Now that Blizzard feels their engine is solid, it’s time to move on to creating content for the full game. Jay Wilson, Diablo 3‘s lead designer, says the game engine is in an advance stage of completion and much of the art team has moved onto Act 2. Don’t read into that, he said game engine.

Blizzard is obviously not hurting for money, given the success of World of Warcraft and they’ve always taken their time with projects to make them solid products. Blizzard’s name is on the line and they’re brand consists of three major franchises: Warcraft, Starcraft and Diablo. When you produce so few games you’re expected to do them perfectly.

How do they do it? As Wilson says, “If we haven’t rebuilt something five times it really doesn’t deserve to be shipped. That’s pretty much our policy.” (eurogamer) While a game engine is the foundation for a great game experience, the content is king. Blizzard is deep in the mire of content production so, although the engine might be solid, the final product is probably still far from complete.

End result, expect a high quality product once again from Blizzard.

Episode 256: AAAA ExperienceEpisode 256: AAAA Experience

This week’s Gaming Podcast gets down and dirty, with plenty of AAAA goodness. The Darkness II contest is still going on this week, and winners will be announced next week.

In the meantime:

  • Analyst predicts 66M iPad sales in 2012
  • Diablo III gets May 15 release date
  • Epic: Next gen console launch titles will probably use Unreal Engine 3
  • Microsoft looking for executive producer to work on an “AAAA” Xbox title
  • Wasteland 2 aiming for October 2013 release date

All that, plus Reader Feedback.

Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.