Episode 556: Halo Infinite Is Coming

2019 is slowly coming to a close, and the guys start wondering about what awaits in 2020, as some truly exciting titles await.

This week’s news items include:

  • Halo: The Master Chief Collection hits the top of the charts on Steam
  • Resident Evil 3 Remake cover art leaks ahead of official announcement
  • Tron: Evolution DRM revokes buyers’ licenses, pirates unaffected

Let us know what you think.

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Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.

TD Gaming Podcast 80: 2600 In a Trash BagTD Gaming Podcast 80: 2600 In a Trash Bag

This weeks gaming podcast, we’re talking a bit about E3 but not enough to make you sick. We’re curious to the fate of the E3 event, is it really done or will it live on? We’re finishing up the RPG history and we take a look back at the Atari title KABOOM! Was he catching bombs with a box, barrel or pie?

Also in the gaming podcast news:

We’ve also got a listener comment pointing out where Jennifer is wrong about rhythm matching games and give away Galactic Civilizations II: Dread Lords.

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Episode 268: Fake Maple SyrupEpisode 268: Fake Maple Syrup

In this episode of Gaming Podcast, Daniel Quick discusses how to become a true Canadian, while Jonah Falcon talks about making blond, green-eyed characters. There’s no Gaming Flashback this week, but plenty of news items.

This week’s discussion:

  • Nintendo announces XL version of Nintendo 3DS
  • Dev claims Microsoft killed XBLA version of Stranger’s Wrath
  • New users must now pass “review process” to unlock full Diablo III
  • Dragon’s Dogma getting sequels after shipping 1M
  • Valve and Cartoon Network collaboration hints at Team Fortress 2 show

All this, and the Question of the Week is “What weird rituals do you do when playing videogames?”