One thing Activision does very well with the Call of Duty series is making you feel like you’re part of the war and not just a gamer. It may be the coloring, the life-like environments, explosions or movie-style filtering, whatever it is makes their series feel like a world at war.
Now, we’re heading back to WWII but from a brand new perspective, the Pacific Theatre. Why did it take so long to produce a game in this area of the world? Our guess, to gain the intensity and power of the battle we needed higher end console/pc processors to properly render the jungles, waters and terrains in a life-like manner.
Or, maybe nobody thought of it? In any case this is a must buy game for myself and probably many others, regardless to multi-player capabilities. World at War will be released for Wii, PS3, PS2, Xbox 360, and PC.
The episode is a day late, sorry about that, folks. In this episode, we wish Paul was with us to discuss what he thought of the release of Jem and the Holograms in theaters. The banter is strong, but not overstuffed like last week.
Lots of news this week, however:
Konami insists Hideo Kojima still works at company
A lot is going on with Twitch, as the company continues to be terribly run. Microsoft is also making sure the Activison-Blizzard acquisition goes through, and Resident Evil 4 is fun.
The news includes:
Life By You is coming for Sims 4, with early access confirmed for 2023
Respawn opens third studio as it targets 10-15 year lifespan for Apex Legends
Ghostwire: Tokyo is getting an expanded campaign, a roguelite mode, and a dodge button
Microsoft confirms it won’t have a show floor presence at E3 2023