Due to technical issues, this week’s podcast won’t be posted. See you next week.
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Gaming Podcast 117: Grinding My Neighbors Pug?Gaming Podcast 117: Grinding My Neighbors Pug?
This week we’re taking a stroll down memory lane of Deus Ex, hitting up some information about Warren Spector and crashing through some good game news including:
New Guitar Hero Game a “best of” compilation.- Latest DLC for Fallout 3, not working so well.
- New Linux based gaming console.
- PS3 Outsells Nintendo Wii in Japan.
- Sony Gets Snippy about DSi.
- Rumor: Mortal Kombat Devs Leaving Midway.
Of course, we forgot our Question of the Week, so let’s ask it now: How many bad/buggy patches and content updates would you accept before you give up on the developer? Ton’s of great comments this week, hopefully you’ll remember to answer the question we forgot to ask in the show.
Also, check out the show if you’ve got a PS2 and want two volumes of Popcap’s casual games, as we’re looking to give them away.
Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]
Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.
The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.
This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.
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Episode 276: Covered in ConcreteEpisode 276: Covered in Concrete
Paul is not in the podcast, and will be out for the next couple of weeks as he recovers from major surgery. In the meantime, the podcast chugs on with three podcasters, as Jordan relays what he thought of the Sony Gamescom 2012 press conference.
In the meantime, the news items include:
- Diablo III‘s Wilson on former Diablo dev’s mixed feelings on game: “F— that loser”
- Guild Wars 2 headstart begins in five days
- C&C: Generals 2 will be multiplayer-only at launch
- Prey 2 vanishing from Bethesda’s website explained
- Plants vs Zombies 2 shuffling towards 2013 release
All that plus Reader Feedback wishing Paul well (sorry, Kizer, we didn’t moderate your message til after recording), as well as this week’s Question of the Week, “When is the right time to cut the price of a console?”
