Episode 602: Nintendo Directionless

This week’s episode covers a wide variety of topics, with no set news list save talking about Nintendo Direct’s oddly uninspiring conference. There’s no news list, so feel free to discuss what you found interesting or frustrating about Nintendo’s stream or anything else mentioned in the podcast.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 150: FPS ClanGaming Podcast 150: FPS Clan

This week’s gaming podcast brings back the old game Lemmings in our flashback while covering the history of DMA Designs. We’re also going to explain to you why we’d never make an FPS clan. This weeks news includes:

This week’s question of the week, would you rather have the “Swiss army knife” of gaming hand-held systems that does it all, but features must be turned off to conserve battery life or a more focused hand-held platform that does just what’s needed with no additional bells and whistles?

Episode 526: New York State of MindEpisode 526: New York State of Mind

This week’s episode of Gaming Podcast features the first news of 2019 for the podcast, and there’s some juicy items to discuss. There’s no Gaming Flashback, but there is more discussion of the latest Civilization VI: Gathering Storm civs to be discussed.

The news includes:

  • “Exciting Halo: The Master Chief Collection news” teased for SXSW 2019
  • EA cancels open-world Star Wars game
  • Pillars of Eternity 2: Deadfire is getting turn-based combat later this week

Let us know what you think.

TD Gaming Podcast 94: Chicken and Subscription FeeTD Gaming Podcast 94: Chicken and Subscription Fee

Lots of great news in this weeks gaming podcast thanks to the holiday season approaching. We also take a retro style flashback to Space Invaders and talk about our attendance at the popcap launch party for Bejeweled Twist and a very light preview of our initial Guitar Hero World Tour impressions.This weeks news includes:

This weeks soapbox segement, we ask the question, does unlimited level creation cause bad press in video games?