Episode 602: Nintendo Directionless

This week’s episode covers a wide variety of topics, with no set news list save talking about Nintendo Direct’s oddly uninspiring conference. There’s no news list, so feel free to discuss what you found interesting or frustrating about Nintendo’s stream or anything else mentioned in the podcast.

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Nintendo’s Wii Storage IssuesNintendo’s Wii Storage Issues

Nintendo’s WiiWare channel is reported to be doing well (says Nintendo) and their Virtual Console games continue to invoke nostalgic downloads. Now, as Networked based gaming slowly starts to crawl on the console Nintendo has begun to realize they’re going to hit some storage issues.

The 512MB of internal flash memory is a bit lacking, especially considering you can purchase a 2GB flash drive for under USD $50.00 in todays market. While Sony and Microsoft work to increment their disk capacities in 20GB intervals Nintendo’s still trying to figure out how to solve their internal storage issues.

Although we initially heard that geeks would be the ones to hit the storage limitations Nintendo’s North American President and COO is readily admitting the pending issue, “we have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis?”

The challenge in being a Japanese based company is understanding how American users consume your product. We’re much more likely to download content and spend money on products we’ve purchased 20 years ago. This is why we’ve got an American based Nintendo HQ to understand the ways of American thinking and trending.

While Nintendo Europe’s Europe’s Laurent Fischer sees only “geeks and otaku” utilizing the minimal disk capcity we here in the States can consume this space overnight. Imagine if we had downloadable content for Rock Band or Guitar Hero to pull down and play!?

As this becomes, as Reggie put it, a “mainstream problem” Nintendo is going to find their harder core demographic moving to other consoles that do it right and allow for expandability. There is a reason, after all, the other consoles cost a bit more to buy.

(Thanks, IGN)

Episode 775: Shovel ‘Em In the HeadEpisode 775: Shovel ‘Em In the Head

This week’s podcast covers Nioh 3 crossing 1 million units sold to become the series’ fastest-selling game, Resident Evil Requiem has surpassing 5m copies sold in less than a week, and Discord delaying its global age verification rollout and cuts ties with Peter Thiel-backed verification vendor. This week’s Gaming Flashback is Shovel Knight.

The news includes:

  • Sony was ready to approve a Bloodborne remake, but FromSoftware turned it down
  • PlayStation reportedly plans to stop releasing major PS5 games on PC
  • Steam Deck faces US stock issues as AI-driven RAM shortage hits gaming hardware
  • Slay the Spire 2 confirms online co-op
  • Stop Killing Games is launching NGOs in the European Union and the US

Let us know what you think.