This week’s episode covers a wide variety of topics, with no set news list save talking about Nintendo Direct’s oddly uninspiring conference. There’s no news list, so feel free to discuss what you found interesting or frustrating about Nintendo’s stream or anything else mentioned in the podcast.
Episode 602: Nintendo Directionless
Related Post
Podcast DelayedPodcast Delayed
Thanks to Superstorm Sandy, the podcast has been delayed indefinitely. It’s likely that the next one will be recorded next Monday.
Episode 481: Portal’s Huge SuccessEpisode 481: Portal’s Huge Success
This week’s Gaming Flashback has no cake — instead it’s the history of Portal. The guys try to keep the podcast meme-free as they discuss Valve’s first person puzzle platformer.
There’s also non-Portal related news items, too:
- Chris Avellone may be teasing a new Fallout game
- Street Fighter 5 will finally get an arcade mode in 2018
- The SNES Classic has been hacked
- Telltale patch removes assassinated ambassador from Batman: The Enemy Within
Let us know what you think in the Comments section.
38 Studios Pulls EA and Blizzard Talent38 Studios Pulls EA and Blizzard Talent
Formerly Green Monster Games, 38 Studios is growing a large pool of talented folks for their MMO endeavor. First, we heard R.A. Salvatore (writer of the Dark Elf series) was heading over to work on a story, art direction by Todd McFarlane (creator of Spawn) and now Irena Pereira from Blizzard and a sound designer, Aubrey Hodges.
Hodges has done sound for games like Kings Quest, Quake and even Madden NFL. Pereira was a World of Warcraft interface designer which allows us to invision a bit about what 38 Studio’s MMO may look like from a user interaction perspective.
The MMO, currently titled Copernicus has a tentative launch date of 2010, which seems short for a full MMO design but they’ve been hard at work for roughly two years. Not too shabby a team for a privately held company founded by baseball star Curt Shilling.
It’s important to note Shilling is an avid gamer and loves massive multiplayer online games. What else does a man with a lot of money do as a side project? Fund a company based on the hobby he loves! If anyone knows the best directions and qualities of an MMO it should be an experienced team guided by someone with a passion for the game genre.
We’ll have to wait and see!
Read on for the full press release
