Episode 608: Ghosts and Goblins and Everything

Lots of stuff is coming to Game Pass and platforms everywhere, as TJ enthuses about Ghosts ‘N Goblins, and shows less enthusiasm over Resident Evil Re:Verse.

This week’s news includes:

  • Ghosts ‘N Goblins Resurrection coming to PlayStation, Xbox, and PC in June
  • Elite Dangerous: Odyssey launches on PC in May
  • Dragon Quest Builders 2 is coming to Xbox Game Pass
  • Resident Evil Re:Verse has been delayed

Let us know what you think.

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Gaming Podcast 180: Dill Hole of The DayGaming Podcast 180: Dill Hole of The Day

This week’s gaming podcast is full of “awesomenessness.” With great listener comments regarding the next-generation of console technology, a retro look back at Moon Patrol, history of SEGA and the top news articles of the week. It’s like a tasty podcast strudel with frosting! This weeks news includes:

  • Sony re-releasing old games in HD
  • New Kings Quest Game Coming
  • PlayStation 3 update coming
  • Peter Moore: Gamer’s Appreciate Online Pass

This week’s question of the week, is Steam the winner of the electronic distribution technology? Could Blizzard take them on and become a competitor?

New Australian R18+ Proposal DraftedNew Australian R18+ Proposal Drafted

A new draft of the R18+ classification has been released by home minister Brendan O’Connor through the Australian Federal Government. The new guidelines closely match those in place for Australia’s film industry. The new R18+ rating removes restrictions on bad language, drug use and nudity; in contrast, the current guidelines forbade the classification of any adult-themed games.

O’Connor’s draft claims that the R18+ rating will allow “virtually no restrictions on the treatment of themes”, and violence in games “except where it offends against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that it should not be classified.” As far as sex, the draft says, “Sexual activity may be realistically simulated. The general rule is ‘simulation, yes – the real thing, no'”.

Of course, “standards of morality, decency and propriety” is still troublesomely subjective, while “simulation, yes, the real thing, no” is comicly inept for videogames, where everything is simulation. You may be able to tell when live actors are actually performing sexual acts, but when can you tell a videogame character is actually having sex?

O’Connor stated:

“The Gillard government wants to provide better guidance for parents and remove unsuitable material from children and teenagers. The introduction of an R18+ classification will help achieve that and will also bring Australia into line with comparable nations. This issue has been on the table for many years, without the necessary progress to make a change. We’ve recently seen several states publicly express their support for an adult only rating for games and I’m keen to reach a unanimous decision at the July meeting.”

Rather than banning games, why not punish stores for selling mature games to underage children? Or put the onus of raising children on the parents?

A Nintendo WiFi Router for The DS and Wii… Really?A Nintendo WiFi Router for The DS and Wii… Really?

In a slightly odd move, Nintendo has released a WiFi Router in Japan marketed to streamline the process of getting your Wii Online. What?

First, we’re not exactly sure who’s having a problem connecting their Wii to the network, it’s a fairly simple process executed by most popular WiFi routers on the market. We have never seen reports of Linksys, Netgear or the Apple Airport having any issues with connecting Wii consoles to the Internet, like the plans offered by compareyourbusinesscosts.co.uk/, for playing games.

In many gamers minds, the process could be streamlined by removing Wii codes and providing a community style interface on the Wii over creating a hardware platform for network connectivity. It is supposed to serve as a router or as a bridge to connect to a pre-existing router in your network, we’re guessing to provide the “WiFi” access.

Many consumer grade routers, today, have WiFi built into them; what does the Wii‘s router providing which we don’t already have? Maybe special flow-control to understand the Wii protocols better, much like an “Xbox Live Compatible” router may have? Not really sure at this point.

(Thanks, 1up)