Episode 617: Steam Decked

The Steam Deck has been released, and TJ and Scott are just excited about it. They’re able to play indie games on a Switch-like device even though many of the same games on the Switch. Jonah already has Xbox Game Pass Ultimate and therefore already plays games with a controller on his cellphone.

This week’s news includes:

  • Some Steam Deck preorders won’t ship until September 2022
  • PES is dead, replaced by the F2P ‘football platform’ eFootball
  • Humankind dev pulls controversial Denuvo DRM from game before launch
  • Xbox Game Pass is about to have an unbelievably good month

Let us know what you think on our Facebook page.

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Episode 662: Sony’s Price HikeEpisode 662: Sony’s Price Hike

[This episode was reposted due to being corrupted when the site went down.]

This week we recap every game that mattered (to us) at GamesCom 2022, as well as took a look at the PlayStation 5 price hike by Sony. That, and the Gaming History takes a look at the influential mass zombie apocalypse game Dead Rising.

The news includes:

  • Sony pumps up PS5 prices
  • SNK vs Capcom 3 is something ‘both parties’ are interested in
  • GamesCom recap

Let us know what excited you at GamesCom.

Episode 360: City of WarcraftEpisode 360: City of Warcraft

This week’s Gaming Flashback is a major one, in particle for Gaming Podcast: World of Warcraft, as the WoW guild established by Derrick and Jennifer is well-remembered. For Paul, however, World of Warcraft was and is the source of some deep pain.

Along with the Gaming Flashback, this week’s news includes:

  • NCsoft might allow players to resurrect the City of Heroes IP
  • Sega accuses Gearbox founder of “doing whatever the f— he likes”
  • Free full-version Xbox One game trials coming for Gold members
  • Thousands of developers sign plea for tolerance in gaming community
  • Dev on PS4?s 8GB RAM: “It didn’t really change that much for us”

All this plus Listener Feedback and the Question of the Week: “What are the strongest memories of World of Warcraft that you have?”

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?