Episode 623: 2K Leaves PC Behind

Thanks to server issues, this podcast had to be re-uploaded.

This week’s news included:

  • Windows 11 launches on October 5
  • Nintendo Switch Online may be getting Game Boy games soon
  • Konami is switching off Metal Gear Solid 5: The Phantom Pain PS3, Xbox 360 servers
  • NBA 2K22 reveals next-gen features for PS5, Xbox Series X, and not PC

Let us know what you think.

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Episode 756: Sequel This, Sequel ThatEpisode 756: Sequel This, Sequel That

[Reupload due to corrupted files.]

  • System Shock 2 delayed for console – PC version still on target for June 26
  • You will soon be able to open non-Xbox games from the Xbox app
  • Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October
  • Jurassic World Evolution 3 is ditching its AI-generated art after “some initial feedback”
  • Sony remembers PSVR2 exists, announces four new games coming soon

Let us know what you think.

Episode 248: SequelitisEpisode 248: Sequelitis

As the podcast approaches the magic 250th episode, Paul, Jordan and Jonah check out some of the big news that hit this week in the land of videogames, and in the Gaming Flashback, looked back at an all-time worst game, Superman 64.

This week’s news includes:

  • ESA drops SOPA support (via Herr Alien)
  • R18+ bill to be voted on by Australian Parliament on 7th February
  • Vita sales continue to freefall in Japan
  • Guild Wars 2 open beta this Spring, launching in 2012
  • Starbreeze states they don’t look at games from a genre perspective anymore

All this and Reader Feedback, as well as the Question of the Week, “What do you look for in a sequel?”

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?