Episode 623: 2K Leaves PC Behind

Thanks to server issues, this podcast had to be re-uploaded.

This week’s news included:

  • Windows 11 launches on October 5
  • Nintendo Switch Online may be getting Game Boy games soon
  • Konami is switching off Metal Gear Solid 5: The Phantom Pain PS3, Xbox 360 servers
  • NBA 2K22 reveals next-gen features for PS5, Xbox Series X, and not PC

Let us know what you think.

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Episode 480: PsychonautsEpisode 480: Psychonauts

As the episode title would imply, this week’s Gaming Flashback is Psychonauts, with Jonah revealing he’s a total fanboy and backed the sequel for over $800. He also has no idea what Oxenfree is, since he hadn’t played it yet. (He has, and realizes he was completely wrong about it being like Cabin in the Woods.)

The news:

  • Captain Falcon was almost the mascot of the SNES
  • Hackers have already infiltrated the Call of Duty: WWII open beta
  • Assassin’s Creed: Origins‘ non-violent discovery tour update wants to teach you history

Let us know what you think.

End of 100 Million Dollar Games?End of 100 Million Dollar Games?

Gigaom had a great writeup about how Grand Theft Auto IV marks the end of “next generation” as we know it, stating, in more words or less, the game is a failure. GTA: San Andreas sold 21.5 million copies during its time on the shelf while GTA IV has sold roughly 9 million copies as of June 7th.

Granted, the game is still on the shelves and will still get sales, but the mass of “hardcore gamers” have had their fill and either purchased it or will not. The end result? A huge tapering of sales numbers for the graphically impressive game. Take-Two spent USD $100 million to develop the game which had great opening sales records but has gone down drastically since.

Imagine the title gains them USD $30.00 per sale in profit (considering distributors get the game for roughly USD $45 to $48.00 USD), taking into account shipping of the product, marketing and all the materials that go into producing a copy, they’d have to sell a large quanity of game titles to break even, which I think they have done.

Nobody is in this industry to break even. A block buster title should make block buster profits, right? Else, why bother to spend the 100-million when a Wii title can double or triple the profits with six months of development?

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Episode 671: Pre-XmasEpisode 671: Pre-Xmas

We have peaceniks in World of Warcraft, nude mods in Marvel’s Midnight Suns, and more Black Mesa, but the Game Awards overshadowed all that. Of course, no one cared about the winners — it was all about the commercials.

The news includes:

  • Tekken 7 has sold over 10 million copies
  • Indie dev suggests players “don’t buy” his game as the relationship with their publisher has “dissolved”

Let us know what you thought of the Game Awards.