Episode 650: Walking Simulators

This week’s episode looks at the progenitor of all walking simulator games, Dear Esther, in this week’s Gaming Flashback. They also discuss the upcoming Game Pass games for May as well as voice masking on the Playstation 3 and Xbox. In addition, Scott discusses Eiyuden Chronicle: Rising, the spinoff of Eiyuden Chronicle: Hundred Heroes that was crowdfunded on Kickstarter.

The news includes:

  • EA Sports officially ends FIFA partnership after 30 years of games
  • Starfield and Redfall have been delayed
  • Sony reportedly “will not approve any statements” from PlayStation studios on reproductive rights
  • Alan Wake developer Remedy provides update on five projects in pipeline

Let us know what you think.

0 thoughts on “Episode 650: Walking Simulators”

  1. Hi guys.
    As always: thank you very much for the episode ๐Ÿ™‚

    I am playing not that much at the moment, but some rounds of Magic the Gathering Arena and some rounds of WoW are always there ๐Ÿ™‚ I also started playing Itorah, which is a very nice Metroidvania game.

    Regarding your topics:
    Walking Simulators: I really like those games. For me games like “Life is strange” , “Journey”, “Heavy Rain” or “Detroid become human” were awesome and i played all of them. Most of them have a fantastic atmosphere, good story, awesome music and i did not get bored or it feels repetitive.

    Fifa:
    I cant describe how less i care about that ๐Ÿ˜€
    I never played any Fifa since i had one about 20 years ago for the PS1. The best soccer game of all time still is “World Cup” for NES oder GameBoy ๐Ÿ™‚

    Starfield:
    It seems that i am the only person who is not hyped for that game … nearly all my friends are waiting for it since it was announced.

    All the other topics:
    Cant say anything useful or interesting about them… sorry ๐Ÿ™‚

    Keep healthy and keep on with the good work guys.

    Greetings from germany,
    Ralf

  2. I’m hoping to see Starfield footage at the Microsoft/Bethesda show in June, even if the game is delayed.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 472: Peggling PegglesEpisode 472: Peggling Peggles

Last week’s episode was torpedoed by audio issues (who knows, maybe they’ll come back in a outtakes episode), so this week returns with half old news and half new news. The Gaming Flashback returns with a vengeance with the classic Popcap game Peggle — which came out while Gaming Podcast debuted!

This week’s new/old news includes:

  • Atari’s ‘PC technology-based’ Ataribox will echo NES Classic, crowdfunding campaign coming
  • PC release of Classic action-RPG Ys Seven announced
  • Possible Xbox One X wireless module passes through FCC
  • New trademark sparks rumours of โ€˜Nintendo 64 Classicโ€™ console release

Also, there’s a Question of the Week — listen in and let us know what you think.

Episode 717: Fake Xbox LiveEpisode 717: Fake Xbox Live

This week, the gang follows up on Tim Sweeney from last week, and also discuss Dark Souls 2 modding, the “photorealistic” ant RTS Empire of the Ants, and Resident Evil 4 Remake crossing 7 million copies sold.

The news also includes:

  • Saber Interactive confirms “a number of titles” still in development
  • Star Wars: Battlefront Classic Collection players tear into Aspyr
  • Halo 2 online matchmaking returns in March thanks to community modders

Let us know what you think.

Guitar Hero: On Tour – 300K Units SoldGuitar Hero: On Tour – 300K Units Sold

The little DS title Guitar Hero: On Tour arrived with a hand-held attachment for playing guitar on the go. Some reviewers found it cramped, annoying and too damn small to really feel any comfort. Other reviews found it exciting, fresh and a break from standard DS games.

Reviews aside, 300,000 people are willing to bet money that the DS title was going to rock the house. The concept hit the mark for the DS because the game system is for on the go “touch and feel” style games; Guitar Hero: On Tour is definitely a touch and feel game.

Although we’ve not played it, we’re not too surprised that 300k people purchased the title, considering the install base for the Nintendo DS device itself. With such a large install base, even if only 25% of the target audience buys into the product they’ll be rolling in the dough.

Will this inspire a Rock Band style ‘drum game’ for the future from the Activision competitors or was this nothing but a fluke?

(Thanks, GameSpot)