Episode 656: Gooey Episode

This week includes a Gaming Flashback about the sticky puzzle game World of Goo, which was one of the first games released without DLC — which is one of the main themes running through this podcast: videogame obsolescence. The guys also discuss James Gunn’s work on Lollipop Chainsaw and speedrun cheating.

The news for the week includes:

  • Ubisoft to pull online from older games, which also takes away your DLC
  • Sucker Punch has “no plans to revisit” its Sly Cooper or InFamous games
  • Squad’s 50v50 tactical FPS action has moved over 3 million copies
  • Fable reboot gets a new narrative lead

All this and Listener Feedback.

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Episode 347: Final FantasyEpisode 347: Final Fantasy

This week’s podcast features the Gaming Flashback of Final Fantasy VI, which takes up a third of the podcast as Paul and Jordan enthuse about the Japanese roleplaying game at length – so much so, that some news items were skipped over due to running length. Jonah prepares for his trip to PAX East 2014 for the weekend. He also proclaims Emperor Palpatine dancing in Kinect Star Wars the best thing to ever happen for Star Wars.

This week’s news includes:

  • Amazon says FireTV will boost mid-market games
  • Borderlands 2 Vita bundle hits on May 6, game launches May 13
  • Molyneux predicts Kinect-less Xbox One
  • Microsoft looking into Xbox 360 emulation through Xbox One

A lot of Listener Feedback this week, and the Question of the Week is “What mobile games have you played recently?”

Episode 517: Audio ProblemsEpisode 517: Audio Problems

Unfortunately, Skype decided that since Jonah’s webcam was connected, he wanted to use the webcam’s mic instead of the actual mic Jonah uses, making it sound like he’s in the next room talking to the others. It’s unfortunate, since this was the 350th episode of the Videogame Roundtable and longtime co-host Paul Nowak took the time from his busy schedule to join in the landmark episode.

This week’s news includes:

  • Skybound Games will finish the final season of Telltale’s The Walking Dead
  • Star Citizen’s latest promise rakes in almost a million dollars
  • Blizzard denies Diablo: Reign of Terror is a BlizzCon leak
  • Microsoft looking to partner with new Japanese studios
  • Report: PS4 users are setting messages to private after discovering new bug that bricks consoles

Let us know what you think.

New Castlevania Title For 360 and PS3: 2D or 3D?New Castlevania Title For 360 and PS3: 2D or 3D?

The Castlevania series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console.

We’ve had many new Castlevania releases since 1986 including releases on the Nintendo DS in 2006 with more titles arriving with the Castlevania branding. However, we’ve not seen a true “full blown” Castlevania title in some time. As a retro style gamer, I’d love to hear news that this would be a 2D game with “next generation” graphics.

There are far too few really great 2D side scrolling platformers for this generation of consoles. Outside of Nintendo, most side scroller systems become “arcade” titles in XBLA or PSN. Over the last fifteen years we’ve had plenty of 3D games with jumping and crazy camera work. Lately, we’ve had some new titles arriving that are 2D platformers like Little Big Planet and the recently released Mega Man 9.

More than likely, Konami will follow the flow and design yet another old franchise with new 3D graphics. Given the demographic for this franchise it would almost seem like a selling point to jump back to a 2D world view.

What would you like? A 3D or 2D Castlevania title on the Xbox 360 and PlayStation 3?