Episode 656: Gooey Episode

This week includes a Gaming Flashback about the sticky puzzle game World of Goo, which was one of the first games released without DLC — which is one of the main themes running through this podcast: videogame obsolescence. The guys also discuss James Gunn’s work on Lollipop Chainsaw and speedrun cheating.

The news for the week includes:

  • Ubisoft to pull online from older games, which also takes away your DLC
  • Sucker Punch has “no plans to revisit” its Sly Cooper or InFamous games
  • Squad’s 50v50 tactical FPS action has moved over 3 million copies
  • Fable reboot gets a new narrative lead

All this and Listener Feedback.

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Episode 383: Get Some Board Games InEpisode 383: Get Some Board Games In

This episode was recorded on short notice thanks to last week’s late posting, so the Listener Feedback that responded to 382 couldn’t make it here. Paul and Jonah discuss some board games with remarkably similar themes they played in the past few days. Paul also waits for his compensation for The Sims Freeplay.

The news of the week includes:

  • Microsoft discontinues Kinect for Windows
  • Microsoft says open source Windows is “definitely possible”
  • OnLive shuts down streaming games service, sells patents to Sony
  • Mario Maker gets release date

No Listener Feedback this week, so the Question of the Week remains the same: “What do you think the future is for old games?”

Episode 709: Eat PikachuEpisode 709: Eat Pikachu

This week’s episode has the entire podcast crew reacting to Palworld. It’s priceless. They also discuss Alan Wake is coming to Dead by Daylight later this month and a Tetris prodigy triggering a “true killscreen” in record-setting run.

The news includes:

  • Bethesda will finally show off Indiana Jones gameplay at the Developer Direct showcase
  • Apple Vision Pro available in the U.S. on February 2
  • Palworld‘s Pokémon-with-guns adventure enters early access next week

Let us know what you think.