Episode 656: Gooey Episode

This week includes a Gaming Flashback about the sticky puzzle game World of Goo, which was one of the first games released without DLC — which is one of the main themes running through this podcast: videogame obsolescence. The guys also discuss James Gunn’s work on Lollipop Chainsaw and speedrun cheating.

The news for the week includes:

  • Ubisoft to pull online from older games, which also takes away your DLC
  • Sucker Punch has “no plans to revisit” its Sly Cooper or InFamous games
  • Squad’s 50v50 tactical FPS action has moved over 3 million copies
  • Fable reboot gets a new narrative lead

All this and Listener Feedback.

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Tales of Vesperia: Xbox 360 Outsells PS3 In JapanTales of Vesperia: Xbox 360 Outsells PS3 In Japan

Sony’s been talking about how they’ve overtaken the Xbox 360 here in the States, perhaps this is because Microsoft shifted their attention to pwning them in Japan? Xbox 360 sold 25,000 units to PlayStation 3‘s minor 9,673 units according to Edge Online, that’s 2.5 times more if you’re into that math thing.

Seriously though, Microsoft didn’t really shift any effort, they just got a Japanese style game called Tales of Vesperia from Namco Bandai. Go figure, when a Japanese focused game arrives for a console Japanese gamer will go out and buy it.

The big barrier to the 360 in Japan is the games and their contents. Microsoft is in tune with the needs and demands of the United States gamers, it usually involves FPS titles and excessive killing. Japanese gamers are not exactly huge FPS fans, we’ve seen the Asian community dominate in RTS style games (Starcraft is a great example) and they’ve always had interest in MMO’s, especially micro-transaction based games and we all know that’s the land of Final Fantasy. Is it so surprising the Xbox 360 moves off Japanese shelves when they have a game or two the gamers actually want to play?

This is only partly Microsoft’s fault, Microsoft doesn’t specialize in Japanese games anymore than Square Enix excels at western style games. The big difference? Square Enix doesn’t manufacturer its own console hardware. It is Microsoft’s console and they should have an interest in making games the Japanese people will like, thankfully Namco Bandai came through for them this time!

Episode 358: ChangesEpisode 358: Changes

The Gaming Podcast is back after three weeks of a forced hiatus as one former host has left the podcast for good. Otherwise, some of the news items are old, some are new, in this long episode.

There’s no Gaming Flashback or Gaming History, but plenty of news, including:

  • Activision won’t launch an EA Access-style program anytime soon
  • Disney Interactive revenue up 45% in Q3
  • Sony agrees to $15M settlement in 2011 data breach class action
  • Yogscast: We have ‘no obligation’ to cancelled adventure game Kickstarter
  • Warner Bros. nabs Space Invaders film rights
  • Report: PC and console market will decline

There’s also some Listener Feedback. The Question of the Week: “Do you think consoles will start doing early access on games?”

TD Gaming Podcast 83: On VacationTD Gaming Podcast 83: On Vacation

This weeks gaming podcast covers a bunch of crazy content, we’re putting out the question, are collectors editions games going a bit too far? Also, a look back at UniRacers, before Rockstar North was known as Rockstar and history on the gameboy and its portable madness.

In the news:

Of course, we’re always looking for more user comments and questions. If you’ve got a few minutes rate us in iTunes and digg the podcast. Last week to enter into the Galactic Civilizations II: Dread Lords give away.