Episode 656: Gooey Episode

This week includes a Gaming Flashback about the sticky puzzle game World of Goo, which was one of the first games released without DLC — which is one of the main themes running through this podcast: videogame obsolescence. The guys also discuss James Gunn’s work on Lollipop Chainsaw and speedrun cheating.

The news for the week includes:

  • Ubisoft to pull online from older games, which also takes away your DLC
  • Sucker Punch has “no plans to revisit” its Sly Cooper or InFamous games
  • Squad’s 50v50 tactical FPS action has moved over 3 million copies
  • Fable reboot gets a new narrative lead

All this and Listener Feedback.

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Nintendo Wants More Wii and DS SalesNintendo Wants More Wii and DS Sales

At E3 Reggie Fils-Aime let the world know he wasn’t satisfied with the sales progress of the Wii or DS in 2007 and hopes Nintendo can do better this year. Perhaps Nintendo is playing the humble card? No doubt they bragged about their 10 million sales of the Wii and 20 million sales of the DS but quickly followed it by saying they’re not satisfied.

Or, is this a threat?

Nintendo has built some steep competition while both Sony and Microsoft scoff at their product and tell everyone its a novelty and it doesn’t really “count” in this next-generation console battle. It doesn’t count… really?

Perhaps Microsoft and Sony are right; maybe every Wii owner that wanted a PlayStation 3 and/or an Xbox 360 purchased their console too. There may be some truth to that as hardcore gamers may purchase a Wii for many reasons:

  • They want every console so they have the widest array of game purchases
  • They’re hardcore nature forces them to spend money on all products
  • They want to get their kids in on gaming early, to grow them up in their image
  • Mob mentality, if everyone has a Wii you must as well!
  • The technology is cool and you want to be there for its inception

It seems they don’t feel a threat because Wii is a non-gamer console and thus attracts a different crowd… yet they’re both mimicking some of the motion sensing in their own controllers and playing nice towards “casual games” and non-gamers of late. Maybe their not threatened, but impressed?

Fils-Aime isn’t impressed with their sales figures, perhaps because he expected a higher degree of Wii sales by now, but the fact that people cannot purchase them two years into production has hurt sales figures. Although 10 million units sold is an impressive figure, knowing you had such higher potential if the product was actually on the shelves has to hurt a bit of your pride.

The DS sales were impressive considering the product has been in the market for awhile and is easier to find (minus the holiday rush). We’re not sure why he’s not satisfied with the figures, but inspiring a higher degree of DS sales will require some work. Perhaps this is why they’ve gone with the GTA Chinatown approach; using the GTA name to grow their DS sales figures?

It will be interesting to see how Wii does through the next few quarters and if sales slow down now that we’re a few years into the product. What was the last home console Nintendo owned to get this high of a demand?

Perhaps none.

Gaming Podcast 134: Do You Want Me To Feel It?Gaming Podcast 134: Do You Want Me To Feel It?

This weeks gaming flashback? Scorched Earth, a great artillery style title. We’re also taking a historic look back at the game innovations developed by Don Daglow. Of course it’s not a full news week without some actual news! This weeks news includes:

  • podcast-200x200Walmart Pushing New Madden Game
  • Bestbuy takes on Gamestop
  • Halo 2 and Halo 3: ODST possibly coming to Games on Demand
  • Nintendo not happy with E3 briefing
  • Nintendo Even baffled by Vitality Sensor
  • WoW Rumor: Two new playable classes in next expansion

This weeks community feedback was epically cool, we’re continuing the questions this week by asking: What game would you invent using the Wii balance board and vitality sensor? Do you have some ideas to solve Nintendo’s problem?

Wii U Priced at $300 for Basic, $350 For DeluxeWii U Priced at $300 for Basic, $350 For Deluxe

Nintendo announced the price of the Wii U in New York City today, and to the surprise of some, the Wii U will come in two price SKUs:

  • Basic Set ($299.99) – 8 GB white Wii U, white Wii U GamePad
  • Deluxe Set ($349.99) – 32 GB black Wii U, black Wii U GamePad, GamePad Cradle, Wii U console stand, Nintendo Land

Already, GameStop is offering the following trade-in deals:

  • $50 trade credit for a Wii
  • $90 trade credit for an Xbox 360 (original), PS Vita or 3DS
  • $115 trade credit for a PS3 (original) or Xbox 360 (slim)
  • $140 trade credit for a PS3 (slim)

(more…)