The little DS title Guitar Hero: On Tour arrived with a hand-held attachment for playing guitar on the go. Some reviewers found it cramped, annoying and too damn small to really feel any comfort. Other reviews found it exciting, fresh and a break from standard DS games.
Reviews aside, 300,000 people are willing to bet money that the DS title was going to rock the house. The concept hit the mark for the DS because the game system is for on the go “touch and feel” style games; Guitar Hero: On Tour is definitely a touch and feel game.
Although we’ve not played it, we’re not too surprised that 300k people purchased the title, considering the install base for the Nintendo DS device itself. With such a large install base, even if only 25% of the target audience buys into the product they’ll be rolling in the dough.
Will this inspire a Rock Band style ‘drum game’ for the future from the Activision competitors or was this nothing but a fluke?
(Thanks, GameSpot)
Loved the talk about sharing achievements across consoles and PCs!
Great show. Always fun to hang out with the guys. I’m psyched to finally check out Spider-Man.
Hi guys.
You know it: thanks for the episode 🙂
I did not played so much the last weeks, little bit God of War and some Magic Arena… that’s all.
Can’t write so much this time, cause I don’t know all the games you talked about.
I don’t care a lot about achievements except in WOW.
Alle hear launcher you talked about: it really is annoying! I have this one installed, which combines all of them … GOG … at least it’s better than having 5 or 6 of them 🙂 It’s not perfect, but it is the right way!
I am still waiting for some Metroidvania games to come out. Maybe there will be more if I will watch, what they showed at the indie booth at GamesCom … but until now I have not seen anything from the GamesCom.
That’s alle for this time!
Please stay as you are and stay healthy!
Greetings from Germany!
Ralf