Episode 672: Ukrainian Devs

The first episode of 2023 discusses some of the events going on in the Ukraine, as well as the continued modding of Skyrim and new Game Pass games.

  • ZeniMax employees vote to form the biggest videogame union in the US
  • Cult of the Lamb’s first big update will bring new attacks for every weapon
  • Payday 3 lands the first new game announcement of 2023
  • System Shock remake’s March release locked in

Let us know what you think.

0 thoughts on “Episode 672: Ukrainian Devs”

  1. Hi guys.
    Sorry for not commenting the last few episodes, but much trouble going on in real life, did noit find enough time to listen and enjoy your podcast šŸ™

    I played a lot of Magic the Gathering becuase its short and i could play it on my own. Besides i played some WoW Classic WOTLK. And some time i spent with Life is strange true colors (still did not finish it)

    Dorfromantik: I told you its addictive .. i love it as well šŸ™‚ Its easy to calm down and play a round, easy listening smooth music … and you dont get anrgy if it ends .. you dont “loose” or get killed or stuff like that.

    Krypto Stuff: i will not miss if if it would be gone. I am still not into it and i dont think i will be the next time … so … i dont care šŸ˜€

    Demon Souls / Dark Souls: OMG … this games freaked me out … i tried them so often but they are so damn hard … did not finish any (besides Bloodbourne if this counts).

    System Shock / Bio Shock: never played System Shock and only some hours of BioShock 1…

    So long .. stay healthy guys and thanks for your effort you put in any episode <3

    Greetings,
    Ralf

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Once upon a time Rare though they had a winner; a game which would end all the confusion between a hardcore console and a kiddie console. Viva PiƱata was supposed to change the way we think about Xbox 360 gaming by showing off a title that would make children feel more inclined to game on a “big boys console.”

Unfortunately, execution of Rare’s new franchise title came with a few rough patches, namely Gears of War. Earlier on they had press releases and conferences about how this game was going to interact with users, inspire them to watch Viva PiƱata the cartoon to get new recipes for the game which would allow you to create new breeds of PiƱata. There were a few flaws in the plan. They didn’t hype the game enough prior to the release and then they decided to launch the game during the over-hyped Gears of War title.

Oddly enough my children (two and four years of age) would rather watch Sponge Bob and Dora reruns than a single episode of Viva PiƱata. I thought the show was cute and the bright colors and crazy creatures would draw children like moths to a flame, but they just didn’t care.

My children were too young to play the first Viva PiƱata and it didn’t provide enough interest for them to watch me play it and invest the hours. I found the game to be creative and fun… for awhile. Once my happy little PiƱatas started eating each other and fighting constantly I realized the joy was gone. If I want to listen to screaming and fighting I’ve got my own children, babysitting PiƱatas in a fake garden just wasn’t doing it for me.

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