Episode 672: Ukrainian Devs

The first episode of 2023 discusses some of the events going on in the Ukraine, as well as the continued modding of Skyrim and new Game Pass games.

  • ZeniMax employees vote to form the biggest videogame union in the US
  • Cult of the Lamb’s first big update will bring new attacks for every weapon
  • Payday 3 lands the first new game announcement of 2023
  • System Shock remake’s March release locked in

Let us know what you think.

0 thoughts on “Episode 672: Ukrainian Devs”

  1. Hi guys.
    Sorry for not commenting the last few episodes, but much trouble going on in real life, did noit find enough time to listen and enjoy your podcast 🙁

    I played a lot of Magic the Gathering becuase its short and i could play it on my own. Besides i played some WoW Classic WOTLK. And some time i spent with Life is strange true colors (still did not finish it)

    Dorfromantik: I told you its addictive .. i love it as well 🙂 Its easy to calm down and play a round, easy listening smooth music … and you dont get anrgy if it ends .. you dont “loose” or get killed or stuff like that.

    Krypto Stuff: i will not miss if if it would be gone. I am still not into it and i dont think i will be the next time … so … i dont care 😀

    Demon Souls / Dark Souls: OMG … this games freaked me out … i tried them so often but they are so damn hard … did not finish any (besides Bloodbourne if this counts).

    System Shock / Bio Shock: never played System Shock and only some hours of BioShock 1…

    So long .. stay healthy guys and thanks for your effort you put in any episode <3

    Greetings,
    Ralf

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E3 was supposed to be the staging point for the next Bungie bombshell but Microsoft was said to cut it to save time. Bungie had big plans to reveal some stuff they were working on and really take best in show for E3. Was it really cut because of time?

This sounds fabricated, cutting a huge announcement because of time constraints makes absolutely no sense. Imagine a firework show where you cut the grand finale because it would push the show over by a few minutes. Just dropping a title name or a 30 second teaser video would have taken a minute at most, we’re not looking for long winded explanations, just the facts.

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Or, maybe the low turn out to the event just wouldn’t build enough hype for Microsoft’s big announcement. They could find a better outlet to turn on the hype and get people jazzed for the next Bungie product. Three years ago there is no doubt Microsoft would have come out fighting with all their weapons; this year Final Fantasy XIII was enough to show consumers that Sony’s lost their exclusives.

After the noise of E3 fades we’re sure to hear more from Bungie. We feel bad for the employees of Bungie who were ready to make the announcements on their work in progress. Sometimes, saving it for later is the best thing you can do; think of the anticipation that will build!

(Thanks, 1up)