Episode 686: Starfield Revealed

Hey, that rhymes.

This week’s podcast checks out the non-E3 publisher direct shows, from Microsoft to Ubisoft. Of course, Starfield was the big reveal, and it did not disappoint. There was very little news thanks to the conferences, but there’s nearly two hours of show this time.

Let us know what games interested you.

0 thoughts on “Episode 686: Starfield Revealed”

  1. Yeah, they did it as a Fathom event in Portland and I went… good stuff. Nice seeing what Fable and Avowed might look like when they come out.

    The Internet is already talking about “No Man’s Skyrim”. I’m cautiously optimistic. It seems VERY ambitious. Between ship building, habitat building, space travel, trading, combat, a room full of sandwiches, it’s a lot…

  2. Hi guys.
    Thanks for this huge episode! Sadly i know nearly none of the games 🙁
    I heared about SF6, but you skipped it 😀
    You mentioned one Metroidvania game coming, which should look very good, but i did not get the name. It was very early in the episode … could you please tell me the name? I love Metroidvania games 🙂

    I am playing the hell out of Diablo 4 … and the words i choose were not intended to describe it 🙂

    And as always some Magic the Gathering. Nesides thsi the ummer is coming and so are the concerts and festivals i enjoy in staed of sitting at my pc or console … i need people around me at the moment -.-

    Thanks for your effort and i promise i try to listen to the podcast more often and comment it … as i did the last years <3

    Greetings from germany
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 186: Fu DogsGaming Podcast 186: Fu Dogs

Find out why you couldn’t shoot your sword again in Deadly Towers in this episode of the gaming podcast. This week we’re getting some community feedback on what they think should go in a collectors edition game pack. For news this week, we’re tackling:

This weeks Question of the Week: Would a full destructible game environment effect the game industry, breed new experiences and create new genre’s of games? Or just be yet another feature.

TD Gaming Podcast 107: It’s All About ThrustingTD Gaming Podcast 107: It’s All About Thrusting

This weeks episode is a bit unique, we’ve changed up a bit of our format to see what people think of the fresh new style. If you like it or dislike it, please let us know. This week we flashback to the 1986 title Thrust on the BBC Micro and cover the history of Solid Snake. News for the week:

Please let us know what you thought of this weeks episode shake-up and, while you’re here, why don’t you take our survey?

The video’s from the show, from Dan: