Now that Blizzard feels their engine is solid, it’s time to move on to creating content for the full game. Jay Wilson, Diablo 3‘s lead designer, says the game engine is in an advance stage of completion and much of the art team has moved onto Act 2. Don’t read into that, he said game engine.
Blizzard is obviously not hurting for money, given the success of World of Warcraft and they’ve always taken their time with projects to make them solid products. Blizzard’s name is on the line and they’re brand consists of three major franchises: Warcraft, Starcraft and Diablo. When you produce so few games you’re expected to do them perfectly.
How do they do it? As Wilson says, “If we haven’t rebuilt something five times it really doesn’t deserve to be shipped. That’s pretty much our policy.” (eurogamer) While a game engine is the foundation for a great game experience, the content is king. Blizzard is deep in the mire of content production so, although the engine might be solid, the final product is probably still far from complete.
End result, expect a high quality product once again from Blizzard.
Hi guys.
Thanks for the episode, i had the time to listen to it while i was driving to a concert 🙂
I hope all the Nintendo games, that are coming are going to be as fun as the look like. The remake is worth a try i think .. we will see 🙂
Star Citizen … puhh .. everyone is so hyped about it .. for me iots completly uninteresting .. i dont like the setup. Maybe if i will see my friends play it .. dont know.
And the Metroidvania game i meant was not Prince of Persia .. i will listen to the epdisoe (or the beginning) again and try to find out what name do you say.
So keep on with the good work guys, stay healthy and have fun playing games 🙂
Greetings,
Ralf