Episode 690: The FTC Loses

Jordan Lund returns for a guest appearance for the major FTC/Microsoft ruling by a judge. They also discuss Cyberpunk 2077.

The news topics include:

  • ID@Xbox Digital Showcase
  • CMA extends deadline on final decision over Microsoft’s acquisition of Activision Blizzard
  • Xbox Games with Gold ending, replaced by Game Pass Core
  • Stronghold is getting a definitive remaster

Let us know what you think.

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Gaming Podcast 170: If Hacker’s Could SpellGaming Podcast 170: If Hacker’s Could Spell

This week’s gaming podcast we’re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

  • Capcom implementing always connect DRM in PS3 games
  • Ubisoft’s DRM cracked for good?
  • Blizzard appealing the AO Starcraft II rating
  • First PS3 3D games will not have as good graphics as the 2D version

The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony’s trying to break new innovative barriers or move more high tech gear?

Xbox 360’s Fable 2: No Online Co-Op In BoxXbox 360’s Fable 2: No Online Co-Op In Box

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)