Episode 696: Nintendo Directs, PlayStation States, Microsoft Lifts the Kimono

Plenty to talk about, as the guys discuss Cities Skylines 2, The Elder Scrolls 6, Phil Spencer’s old emails, the Steam Deck 2 and The Division 3. However, the main focus of discussion lies in the Nintendo Direct, PlayStation State of Play and Xbox Tokyo Game Show conference and what to expect in the future.

The news otherwise features:

  • Xbox Series X disc-Less design leaks online
  • Fallout 3 remaster leads colossal Microsoft leak of unannounced games

Let us know what you think.

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TD Gaming Podcast 76: GamingPodcast.netTD Gaming Podcast 76: GamingPodcast.net

Welcome to the TD Gaming Podcast! This week we discussed:

  • Microsoft releases Xbox 360 before everyone else, will they do it again? (1up)
  • Ubisoft’s Play Zone label/division for Wii mini-games (next-gen)
  • Guitar Hero World Tour Rumors (gamespot)
  • Atari’s Hunts Negative Alone in the Dark Reviews (shacknews)

We take a walk down memory lane with Baldur’s Gate as this weeks Gaming Flashback, take a deeper look into RPG’s and “Devil Worshiping” and we’ll also read a great listener comment regarding video game mascots, what mascots did you enjoy?

Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.