Episode 698: Chocolate Episode

Reuploaded episode due to file corruption.

Game news:

  • Payday 3’s first update is delayed to mid-October to ensure its stability
  • Wolf Among Us 2 dev says “Telltale laid most of us off
  • Sony confirms cyber-attack exposed details of nearly 7000 current and former employees
  • Stardew Valley creator shares new screenshots of Haunted Chocolatier

Let us know what you think.

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Episode 294: Naked BribingEpisode 294: Naked Bribing

This week has a full crew again with Jordan, Jonah, Paul and Dan, and even though there’s no Gaming Flashback or Gaming History, there’s a ton of news to pour over.

This week’s news includes:

  • Jay Wilson steps down from Diablo III stewardship
  • The Secret World sees ‘400% increase in activity’ after December relaunch
  • Mojang: Minecraft XBLA outsold Minecraft PC in 2012
  • Gas Powered Games confirms major layoffs
  • Sony settles lawsuit with Kevin Butler actor Jerry Lambert
  • Pachter: Nintendo is “a few years late” in everything they do

On a sadder note, Dan announced a day after the podcast recording that he will be employed full-time and no longer have the time to be a regular member of the podcast.

This week’s Question of the Week: “What game do you want to see a sequel to the most?”

Small Games Make Big WavesSmall Games Make Big Waves

The game industry is doing “okay” in this bad economic time compared to other industries.  Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.

wiiwareWe’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.

There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:

“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)

Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.

Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.

While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.

Episode 469: The Sims 4 Code GiveawayEpisode 469: The Sims 4 Code Giveaway

It’s Contest Time, as Gaming Podcast is giving away a swag bag that includes The Sims 4 and some videogame merch from E3. Most of the 87 minute podcast deals with more E3 talk, and 5 minutes spent on news items.

This week’s news includes:

  • Everything known about the Ataribox so far
  • Call of Duty: Modern Warfare Remastered standalone release confirmed
  • Gigantic launching in July, escapes Windows 10

Let us know what you thought of E3 this week in the comments.

(Must be a continental US resident to win the contest.)