Episode 700: Seven Zero Zero

The TD Gaming Podcast reaches its big 700th episode milestone, but unfortunately it covers some boring industry news about Microsoft, Activision, Lies of P, and giantesses in Baldur’s Gate 3.

The news items include:

  • Microsoft closes $69 billion acquisition of Activision Blizzard
  • Phil Spencer: Activision Blizzard games are not coming to Game Pass until 2024
  • Cities: Skylines 2 performance has “not achieved the benchmark we targeted”
  • Cities: Skylines 2 won’t use Steam Workshop for mod sharing
  • Lies of P passes 1 million units sold

Let us know what you think.

[Music by Mr SoundX Studios]

0 thoughts on “Episode 700: Seven Zero Zero”

  1. Hi guys.

    Thank you for the episode and congratulations to number 700 …. What an amount of episodes!
    I respect your work, even if am not able to listen to every episode. Thank you so much for hundreds of hours of entertainment!

    Regarding this special episode I can’t say so much sadly 🙁

    I don’t play and I never played any COD or guilty gear … so … can’t say anything about that :/
    About modding: I never cared about any mods for any game. Normally I buy games because I like them the way they are and not because I can or have to mod them.

    The only game I played the last weeks was some magic the gathering. I downloaded some smaller games to my switch cause I am flying to Miami next week, so I needed something for the flight 🙂
    The only game i am looking forward is Silksong … everything else did not catch me at all :/

    Sorry for not commenting really constructive or interesting …

    Keep on the good work and please stay healthy!
    Greetings from Germany,
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Beta: Wrath of the Lich King – Initial ReactionBeta: Wrath of the Lich King – Initial Reaction

The long awaited Wrath of the Lich King is here! By long awaited, really, I mean, I waited a long time to get patch after patch of the next expansion to Blizzards best of MMORPG. Although I don’t know the architecture to creating the patches, it seems so dated in methodology. Why must I download 5GB of patches when one can just supply me with an option to pull everything.

The initial download was roughly 1.8GB for what I assume would be “the DVD” you’d be buying in the store. Once I install that baseline it requires another roughly 1.2GB “update” before you can launch the application. Once you launch the WoW executable it must download another 500MB or so of patch data followed by another 100MB of patch data followed by another 500MB of patch data. Then, and only then, can you login and start playing!

My first option was to use the character I transferred over from Scarlet Crusade and jump into the world. Wishfully thinking, I also migrated over my addons to see what would work. After receiving more errors than I can explain I logged out and disabled all the addons. We’ll wait on those.

Within seconds I noticed the date in the top corner, it seems WoW has evolved over the years from a black vortex of time suckage to something a bit more user friendly. An older patch included a clock on the map so you know how many hours you’ve got before the sunrises, allowing you to sneak in a few hours of sleep before work. Now, they’ve included a calendar so you will know just how many days you’ve been up without food or drink. I kid.

(more…)

Episode 631: Nintendo Dislikes VirtualEpisode 631: Nintendo Dislikes Virtual

This is the second attempt at Episode 631, as the previous episode had bad audio, and was boring to boot. This week’s episode features a lot of questionable content, as well as a Dark Souls Gaming Flashback.

The news includes:

  • Surprise Halo Infinite multiplayer launch buckles Steam servers
  • Grand Theft Auto Trilogy back on PC after Rockstar removes ‘unintentionally included’ files
  • Microsoft adds 76 more games to Xbox backwards compatibility
  • Nintendo explains why there is no virtual console on Switch

Let us know what you think.

Gaming Podcast 151: Ugly BabyGaming Podcast 151: Ugly Baby

This week we’re touching on a couple key gaming podcast style stories. We didn’t get through the gaming history this week because we had a lot of content to cover. We did, however, hit up the gaming flashback with M.U.L.E and learn about Tony Hawk’s ugly baby. This weeks gaming podcast includes:

This week’s question of the week: Are you ready for a next-generation console yet?