Episode 701: Carts and Glitches

The guys continue from #700 by discussing, among other things, the upcoming Dark Forces remaster.

The news includes:

  • Xbox Partner preview
  • Cities: Skylines 2 studio promises performance issues can and will be fixed
  • PlayStation 5 Slim disc drive seems to require internet connection to install
  • Xbox sees record-breaking Q1 gaming revenue
  • Hogwarts Legacy Switch Day One update is larger than game’s cartridge size

Let us know what you think.

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EA’s Tiberium Delayed, Big TimeEA’s Tiberium Delayed, Big Time

Electronic Arts is (was?) building a first-person-shooter based on the Command and Conquor series and was set to release on PC, Xbox 360 and PlayStation 3. The original title was originally slated for 2008 and now has been pushed to EA’s fiscal year 2009 or 20010.

The game was not shown off at E3, which is a bit weird, but considering other titles that didn’t make an E3 announcement (halo) perhaps this isn’t too out of the usual. Perhaps the game design was harder to tackle than originally intended? The only thing we know is that it’s slipped a good deal of time from the original date.

The debate is still up on if we need yet another first-person-shooter title, even if it’s based on the C&C series. It seems they’re using a popular series to launch another FPS genre game, will it stand alone as an innovative title or simply be another FPS title skinned with C&C character models?

(Thanks, 1up)

Gaming Podcast Forums: LIVE!Gaming Podcast Forums: LIVE!

Looking for a place to leave podcast feedback and you don’t feel like firing off an e-mail? You can now login/register to gamingpodcast.net and post to our forums! We’ll be building forums for all styles of discussions if people start to use them, it’s an experiment, we’ll see how it goes.

You can chat about topics discussed in the podcast with us and suggest new topics we can speak about on future gaming podcast episodes. We’re also starting our own World of Warcraft podcast guild called Fallen Souls and we’re looking for new members.

We’re looking to open discussions on all genre’s of games, all styles of play and anything else gaming. If you’d like to setup an avatar, you can head over to gravatar.com and build an avatar associated with your login email address and it will appear on the site and in comments.

Gaming Flashback: DOOMGaming Flashback: DOOM

DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.

In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.

Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.

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