Episode 702: Grand Theft Auto 6

This week is all about Starfield, Grand Theft Auto 6 and Chucky.

The news includes:

  • Rockstar officially announces GTA 6 reveal in December
  • PlayStation and X break up
  • Nintendo says Switch releases won’t be bound by “traditional” platform lifecycle
  • The enormous new Stellaris DLC finally has a release date

All this and listener feedback!

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It’s 2016, and the first podcast of the new year is now live. Be warned, there are Star Wars spoilers like Han Solo dying and the entire plot being a rehash of A New Hope, so don’t listen if you don’t want to have your The Force Awakens experience ruined.

This week’s podcast covers the following news:

  • Valve explains Steam issues on December 25
  • Star Wars Battlefront won’t be doing The Force Awakens or space battles content
  • New pachinko laws pushes SNK back to videogames

Question of the Week: “Which game do you really want to play in 2016.”

Gaming Podcast 156: Voice Dictation FailGaming Podcast 156: Voice Dictation Fail

This week’s gaming podcast paints its face with your blood. Okay, not quite, but we’re definitely hitting up some news, reading community comments and looking back at Sinistar and the history of the Power Pad. This weeks news includes:

We’re also asking the question, are you looking forward to a LEGO mmo?

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Formerly Green Monster Games, 38 Studios is growing a large pool of talented folks for their MMO endeavor. First, we heard R.A. Salvatore (writer of the Dark Elf series) was heading over to work on a story, art direction by Todd McFarlane (creator of Spawn) and now Irena Pereira from Blizzard and a sound designer, Aubrey Hodges.

Hodges has done sound for games like Kings Quest, Quake and even Madden NFL. Pereira was a World of Warcraft interface designer which allows us to invision a bit about what 38 Studio’s MMO may look like from a user interaction perspective.

The MMO, currently titled Copernicus has a tentative launch date of 2010, which seems short for a full MMO design but they’ve been hard at work for roughly two years. Not too shabby a team for a privately held company founded by baseball star Curt Shilling.

It’s important to note Shilling is an avid gamer and loves massive multiplayer online games. What else does a man with a lot of money do as a side project? Fund a company based on the hobby he loves! If anyone knows the best directions and qualities of an MMO it should be an experienced team guided by someone with a passion for the game genre.

We’ll have to wait and see!

Read on for the full press release

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