Episode 705: Commercial Bliss

The first Grand Theft Auto 6 trailer dropped, and it has been viewed well over 110M times since. There is much more news post-Game Awards, including Vampire Survivors, Brothers: A Tale of Two Sons, and a ton of demos dropping on Xbox.

The news includes:

  • Stormgate launches Kickstarter campaign
  • Final Fantasy 16 director teases two-episode DLC will expand Clive’s story
  • GTA 6 will release on Xbox Series X/S and PlayStation 5 in 2025
  • Report: Embattled Bungie management insist fans ‘still like us’

Let us know what you think.

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This weeks history: The Bard’s Tale and we’re taking a look at what Satoru Iwata has done for Nintendo and the shoes he had to replace. The question of the week is crazy this time around, if you played the Video Gamer class in an RPG, what attributes and abilities would you have?

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As Fall approaches, more info on exciting games are starting to trickle in. That, and Jonah talks about how he’s going to Power Morphicon to cover stuff for his upcoming new show.

Otherwise, the news this week includes:

  • Patrick Stewart will narrate My Memory of Us
  • Jagged Alliance: Rage! announced
  • Deep Silver’s Outward coming February 12
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Let us know what you think.

Star Wars Galaxies Shutdown BacklashStar Wars Galaxies Shutdown Backlash

Despite the announced shutdown of Star Wars: Galaxies and the approaching new Star Wars-based MMO Star Wars: The Old Republic, loyal subscribers don’t want Galaxies to end. They’ve begun a petition to try to convince Sony to let the MMO live on as a free-to-play MMO.

The petition asks Sony to convert the game to a ‘freemium’, microtransaction-based MMO, and that Sony consolidate players onto a smaller number of servers and facilitate character transfer to reduce operational costs in order to keep the game running. The petition has already gotten thousands signatures in a few days.

One of the petition leaders posted:

We are not your typical gamers.

We are not a commodity.

But if you look at the recent decision by Lucasarts to shut down Star Wars Galaxies, you might be inclined to think we are both of those things. Lucasarts thinks that we are a non-perishable commodity that can be shoved into a shipping crate and moved down the road to their next project. That is not the case. Not even close.

We are a vibrant community. We have seen our ups and downs, but we are only stronger because of it. We have endured all manner of broken promises and misleading “improvements” to this game, and throughout all of it, we have continued to build our community, and show support and loyalty to this great game. But we didn’t do it because of a game. We did it because of our community here.

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