This is the last podcast of 2023, as the gang just talks about the year that was and the upcoming 2024 in a long, unscripted episode.
Episode 707: Goodbye 2023
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XBLA’s Braid Needs More SalesXBLA’s Braid Needs More Sales
XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.
The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.
It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.
(Thanks, Kotaku)
Episode 265: See You After E3Episode 265: See You After E3
This episode is a little late due to the holiday, but at least it’ll give everyone something to listen to when there’s no episode next week due to Jonah Falcon and Paul S. Nowak heading to E3.
In the meantime, the gang covers the following news:
- THQ: “Linear is not a dirty word for an FPS”
- Pachter decries on-disc DLC as “just plain greed”
- Crysis 2 returns to Steam
- The Old Republic still has one of the biggest dev teams in industry
Along with the usual Reader Feedback, the crew this time asks the readers to ask some questions, instead of the other way around. Let us know what you want to know.
Gaming Podcast 168: Sixteen Dollar IncrementsGaming Podcast 168: Sixteen Dollar Increments
We’re back this week, and we’re busting through some news articles dealing with Electronic Arts, Activision, Warhammer and more. Community comments, feedback, flashback and game history. The news articles include:
- Metal Gear Solid creator Hideo Kojima thinks consoles are dying
- Warhammer Online overcharging players
- EA picking up exclusive publishing rights to Ex-Infinity Ward Developer‘s new studio
- Activision Ex-Infinity Ward Developer’s drama will delay Modern Warfare 3
Gaming flashback is R-Type, game history is Irem and the question of the week: Will the iPad steal market share from the Sony PSP and Nintendo DS product lines? Or mobile gaming in general?
