This is the last podcast of 2023, as the gang just talks about the year that was and the upcoming 2024 in a long, unscripted episode.
Episode 707: Goodbye 2023
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Episode 647: AdvertisingEpisode 647: Advertising
[This episode has been re-uploaded due to technical issues]
This week’s is pretty short, featuring a Sonic the Hedgehog and Halo discussion before delving into what’s okay and what’s not okay with in-game advertisements. The Gaming Flashback for this episode is the tripping Journey.
The news includes:
- PlayStation wants ads in its games, too
- Bugsnax leads late April Xbox Game Pass line-up
- Amy Hennig is taking another shot at making a Star Wars game
Let us know what you think.
TD Gaming Podcast 107: It’s All About ThrustingTD Gaming Podcast 107: It’s All About Thrusting
This weeks episode is a bit unique, we’ve changed up a bit of our format to see what people think of the fresh new style. If you like it or dislike it, please let us know. This week we flashback to the 1986 title Thrust on the BBC Micro and cover the history of Solid Snake. News for the week:
Voice Actor ‘Michael Hollick’ won’t be the focus of GTA IV DLC - PS3 Not Getting Fallout 3 update
- GameStop putting people in fat suits to prove a point
- Guitar Hero World Tour Kicks Rock Bands Butt In Sales
- Electronic Arts gives “Safe” signal to Casual Games and Burnout Developers
- Halo Wars Goes Gold
- Mortal Kombat Game In The Works
- Windows 7 – Performs pretty sweet in gaming
Please let us know what you thought of this weeks episode shake-up and, while you’re here, why don’t you take our survey?
The video’s from the show, from Dan:
Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine
The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.
Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”
I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).
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