This is the last podcast of 2023, as the gang just talks about the year that was and the upcoming 2024 in a long, unscripted episode.
Episode 707: Goodbye 2023
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Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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Episode 252: DuckTalesEpisode 252: DuckTales
This week, Paul can’t make it, so we bring on a Paul substitute, Dan Quick of the PolyCast podcast – and the show doesn’t skip a beat thanks to Dan behaving like Paul without realizing it. This week’s Gaming Flashback explodes like a blood sausage with Wasteland.
This week’s news items include:
- Dashboard update gives Indie Marketplace more visibility
- Call of Duty: Black Ops 2 outed by Amazon France
- Skyrim DLC won’t follow same model as Fallout DLC
- Electronic Arts terminates “free Battlefield 3 for preordering Mass Effect 3” deal early
- Alan Wake on PC because Remedy “a nagging little kid” to Microsoft
In addition, we have Reader Feedback for Paul’s Pixie Diamonds contest – the winners will be determined next week. The contest’s Question of the Week remains the same: “Who is your favorite Disney Prince or Hero, and why?”
Episode 369: Dragon Age MMO-StyleEpisode 369: Dragon Age MMO-Style
This week’s episode has Jonah annoyed at the gameplay decisions for Dragon Age: Inquisition, Paul discusses passwords, while the Gaming History is the cartoon Captain N: The Game Master.
This week’s news includes:
- Valve lays out new rules and guidelines for Early Access developers
- Xbox One console exclusive Ori and The Blind Forest delayed into 2015
- Hackers claim to have raided PSN, 2K, Origin, Windows Live mail
- GameStop & Nintendo: Game devaluation must stop
All this plus Listener Feedback and the Question of the Week: “What video game licensed cartoons have you enjoyed most, if any?”
