Episode 708: Hello 2024

The first episode of 2024 is a short one, though the guys discuss the original Mickey Mouse hitting the public domain, Square Enix declaring it will be “aggressive in applying AI”, CD Projekt RED staying independent, and Valve ending all support for CSGO in favor of Counter-Strike 2.

The news includes:

  • Activision Blizzard workers speak out after Bobby Kotick’s CEO exit
  • Star Wars Outlaws releasing “late” 2024
  • Studio behind PlayStation Firewall games shuts down due to “lack of support” for VR within industry

Let us know how your 2023 went.

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Episode 745: More and More LayoffsEpisode 745: More and More Layoffs

The guys discuss the week’s goings-on, including Diablo speedrun sleuths proving a 15-year world record was fake after reverse-engineering the game and failing to replicate the run in 2.2 billion possible randomized dungeons, Call of Duty’s Teenage Mutant Ninja Turtles crossover costing $90, Valve releasing the Team Fortress 2 source code, and a mystery Tony Hawk remaster mentioned by pro skater involved in the game.

For the first time in years, we have a Gaming History: The Civilization II Eternal War.

The news includes:

  • Netflix culls staff at Oxenfree developer Night School Studio
  • Marvel Rivals team hit by layoffs despite major launch success
  • Days Gone Remastered $10 PS5 upgrade not available for game redemptions via PS Plus

Let us know what you think.

Wolfenstein for PC, Xbox 360 and PlayStation 3Wolfenstein for PC, Xbox 360 and PlayStation 3

When you hear the word Wolfenstein what game do you think of? Constantly, I recall Wolfenstein 3D and all the memorable times I had building my first person shooter fingers. From a new-generation FPS perspective, Return to Castle Wolfenstein for the PC back in 2001 was my last touch on a Wolfenstein game series. I enjoyed it a great deal and would love to see more out of the game series.

It seems Activision and Raven Software are working on a PC, Xbox 360 and PlayStation 3 game, currently titled Wolfenstein set to be released “when it is done.” The game follows the same concepts as most of the Wolfenstein titles of the past, a bit of dark science fiction and undead matched with World War II settings with Nazi’s and the main character BJ Blazkowicz.

This series seems to be full of re-hash and repeat with plots, characters and overall feel. Developers seem to favor re-makes over sequels to the famous franchise, eventually putting out one or two sequels of their re-make hits well with customers.

Is this the correct direction for the Wolfenstein franchise? In my humble opinion, it doesn’t really matter to me because I’m such a fan of the series. Perhaps they will continue to re-make the game until the larger demographic screams “Not again!”

(Thanks, Eurogamer)

Episode 270: Same Bat Time…Episode 270: Same Bat Time…

This week is the battiest episode Gaming Podcast has ever done, and it’s not just because the crew argue over the first news item more emotionally than usual, but because it’s full of Batman. Lots of Batman. Plenty of Batman. In addition, the winners of the Spec Ops: The Line contest were also picked.

The news items this week include:

  • Square Enix exec says long console lifespans “biggest mistake”
  • No fee to be charged for connecting to Wii U network
  • Next Rocksteady Batman game will feature Silver Age Bats
  • Michael Fassbender pegged to star in Assassin’s Creed flick

All that and the question of the week, “Which Batman would you most like to see a game made from?”