Episode 743: Free-For-All



This week, there’s no notes, just talking about the current events, such as Microsoft’s multiplatform strategy and the new games that have come out, especially Foundation, a city-builder in the style of The Settlers.

Let us know what you think.

1 thought on “Episode 743: Free-For-All”

  1. Hi guys!

    Sorry for the late reply! I simply forgot to comment 🙂

    Thanks for the episode even if I did not play any of these games. I was never much interested in Civ or similar games.

    I played the hell out of Path of exile 2 …. it’s an awesome game if you like these kind of games.

    Please stay healthy and keep going!
    Greetings from Germany,
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 722: Off the RailsEpisode 722: Off the Rails

[This file was corrupted and re-uploaded.]

Podcast notes:

  • Sony backs down on demand that Helldivers 2 players log into a PSN account
  • Microsoft announces Xbox Games Showcase and mystery Direct for June 2024
  • EU rules iPadOS must comply with Digital Markets Act, opening door for Fortnite
  • Hades 2’s surprise early access release already has more stuff in it than the first game
  • Square Enix announces it’s tanked $140 million in losses due to “content abandonment”

Feel free to leave feedback.

SimAnimals, The Next Gen Black & WhiteSimAnimals, The Next Gen Black & White

Electronic Arts has announced SimAnimals, a game where you play the godlike hand and control the lifestyle of over 60 animals. In the game you’ll play the role of a disembodied hand which moves around and life animals, pick flowers and interact with the environment much like a past Lionhead Studios game: Black and White.

EA’s not exactly being the most creative with this Wii and DS game based on the sounds of it so far, as it clones a lot of the features in Black and White, including how “animals react” when you treat them a specific way. However, we’ve not had this style of game on the Wii or DS, both very “touchy” in methodology.

Black and White had the touch sensitive control scheme using tactile feedback with the mouse implemented with Immersion technology. This brings the style of gameplay to a new level, but nothing we’ve heard thus far makes us think originality. Cute and cool, perhaps but it’s nothing new. Of course, who said it had to be new?

We know old gaming concepts sell well at this point!

Gaming Podcast 130: ProselytizingGaming Podcast 130: Proselytizing

This week’s gaming podcast covers some news, history and a classic gaming flashback. We’ll be taking next week off, so this week is extra packed with content… okay, well, it’s normal. We’re looking at Breakout as our flashback and the MB Microvision in our gaming history. This weeks news includes:

This week we’ve got two questions for ya, what console/hand-held system do you bring on vacations and do you go out and buy any games before you head on vacation?