Episode 749: No Plan B

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The news this week: Elon Musk’s estranged daughter weighs in on his pro gamer claims: ‘He was a Bronze Torbjörn main. He was fucking dogshit’, Palworld decides it wasn’t April fooling after all, is actually making a visual novel dating sim where you can, uh, ‘dismember and eat’ some of its cast, Death Stranding has crossed 20 million players since launch, If the Switch 2 stumbles, Nintendo has no Plan B, Final Fantasy 9 Anniversary celebration begins, Star Wars XCOM game on the way?, and Shuhei Yoshida believes Nier: Automata was a turning point in modern Japanese games.

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Episode 395: This Episode SucksEpisode 395: This Episode Sucks

No, really, this episode is one of the worst ever released – boring news, stilted dialog, bad jokes. At least the first news item allowed the crew to rip Pixels. So bad Jonah didn’t bother editing it.

The news items include:

  • Anti-piracy group hits indie creators for using the word “pixels
  • Rare Replay studio’s first UK chart-topper since Banjo-Kazooie on N64 in 1998
  • More Diablo is coming
  • Games for Windows “wasn’t the right approach” says Microsoft

No Listener Feedback or Question of the Week either. That’s how bad this episode was.

Episode 751: Oblivion’s BackEpisode 751: Oblivion’s Back


[Audio issues]
The guys talk about the new trailer for Doom: The Dark Ages, which reveals the medieval equivalent of the BFG is a huge crossbow, Another Crab’s Treasure getting a huge ‘Year Of The Crab’ update, Devolver Digital revealing Cult of the Lamb is its best-selling IP at around $90 million in revenue.

The news includes:

  • Star Wars Zero Company gets first trailer with 2026 release window
  • Gamers shocked as Elder Scrolls IV revealed and launched on same day

Let us know what you think.

Bejeweled Twist Launched, Casualites RejoiceBejeweled Twist Launched, Casualites Rejoice

After four years of development, Popcap lit up Seattle Monday night with the launch of Bejeweled Twist sparing no expense to show off their new casual game. It took four years to complete but Popcap isn’t going to release a game until it’s perfect. You won’t play it until they believe it is a game their mom would love.

“Popcap builds games for people, not demographics,” says CEO David Roberts. At the launch the founders, John Vechey, Brian Fiete and Jason Kapalka talked about the casual game market while the “Gem Girls” walked around looking sexy and flashy. Roberts talked about the casual game industry and forecasts it growing to become an $8 billion market — not too shabby for USD $19.99 games.

Downloads of Bejeweled, of course, show no signs of stopping and Popcap explained that 40% of their revenue comes from the old concepts of “Diamond Mine.” Phil Spencer, Microsoft Game Studios’ General Manager, hopped on stage and explained how Microsoft saw Popcap’s vision in their Diamond Mine flash game and suggested a rename to Bejeweled, the founders hated the name but took the big companies suggestion on the change.

Since then, we’ve had many folks attempt to clone and replicate the success in Popcap’s flagship product. Complete with open bar, Gem Girls, camera flashes and glitter this game launch shows the growing casual games industry the great power and momentum of “simple” casual games.

Nothing about Bejeweled Twist is simple. The game play of Bejeweled Twist aggregates all the knowledge Popcap has acquired over the last seven years to design one blockbuster title. From classic Bejeweled to Chuzzle to Peggle, the game takes pieces of each successful title and combines the game play, sounds, graphics and modes into a product that will bring casual gaming to a new level. Bejeweled Twist is going to be the new bar to reach in the industry in terms of addictive game play and a unified casual vision.

Stay tuned for the full review as we get deep into the full features of Bejeweled Twist. Special thanks to Dale North from Destructoid for hanging out for some drinks during the after party.