Does Sony Need M.A.G and God of War 3 This Year?

There is a bit of confusion regarding the release dates of both M.A.G and God of War 3 for the PlayStation 3. Initially people believed 2009 was the target drop for both titles after a Sony press release mentioned great games being “ushered in” this year following Killzone 2.

godofwar3The “year” Sony may be talking about is fiscal year 2009… which rolls into March 2010. Although Sony hasn’t tagged either title with an ETA, it’s being assumed that we’re talking 2009 until spring 2010. Given most games launch in the September and October time for the holiday season that leads us to believe it will either arrive for the holiday or slide to 2010. If the title isn’t ready for prime time by the holiday season, can you wait a full year for these games?

More importantly, can Sony?

The best way to build up momentum for the console is to release some hot long awaited titles, M.A.G and God of War 3 seem to be just that product. We now have LittleBigPlanet, KillZone 2 and Metal Gear Solid 4 which were three big hopefuls for the console it would be a huge smash in the face of Microsoft to follow that up with two more one-two punches.

A year seems a bit too far to deliver the blow to their competition. What game are you waiting for on the PS3 and believe will kick unit sales into high gear?

(Thanks, 1up)

0 thoughts on “Does Sony Need M.A.G and God of War 3 This Year?”

  1. The obvious answer is no, Sony don’t NEED theese 2 games to drop in the 2009 calendar year.

    If you take a look at the games that are CONFIRMED to hit before 2010:

    Killzone 2
    White Knight Chronicles (US and EU release)
    Uncharted 2: Among Thieves
    Yakuza 3 (Japan)
    Infamous
    Final Fantasy XIII (Japan)
    Heavy Rain
    New Ratchet & Clank
    Gran Turismo 5 (Possibly)

    That’s more than enough to offset anything that Microsoft/Nintendo can conjure up. Even if Microsoft were to shock everyone by releasing Halo 4 and Gears Of War 3 (Har har) Sony would still outshine them without the two games you mentioned.

    Personally, i probably won’t even be picking up MAG and God Of War 3 is an afterthought for me. The game i’m most looking forward to is Uncharted 2: Among Thieves.

  2. The obvious answer is no, Sony don’t NEED theese 2 games to drop in the 2009 calendar year.

    If you take a look at the games that are CONFIRMED to hit before 2010:

    Killzone 2
    White Knight Chronicles (US and EU release)
    Uncharted 2: Among Thieves
    Yakuza 3 (Japan)
    Infamous
    Final Fantasy XIII (Japan)
    Heavy Rain
    New Ratchet & Clank
    Gran Turismo 5 (Possibly)

    That’s more than enough to offset anything that Microsoft/Nintendo can conjure up. Even if Microsoft were to shock everyone by releasing Halo 4 and Gears Of War 3 (Har har) Sony would still outshine them without the two games you mentioned.

    Personally, i probably won’t even be picking up MAG and God Of War 3 is an afterthought for me. The game i’m most looking forward to is Uncharted 2: Among Thieves.

  3. With the inevitable price cut supposedly sometime this year, i think sony can hold off GOW 3 and MAG at least till next year.
    The PS3 seem to be coming alive and starting to gain some real momentum and i think a $100 price drop might just seal the deal and save them from utter failure and embarrassment.
    Microsoft has already got their install base sewn up hence only need to worry about selling software. Sony on the other hand have the harder task of marketing what seems like a luxury brand (to most people) in a recession. Many people simple can’t justify spending that much on what is primary a game console. (blue-ray simply doesn’t cut it Sony)

    At the end of the day it comes down to Two words, PRICE CUT, and they better do it quick.

  4. With the inevitable price cut supposedly sometime this year, i think sony can hold off GOW 3 and MAG at least till next year.
    The PS3 seem to be coming alive and starting to gain some real momentum and i think a $100 price drop might just seal the deal and save them from utter failure and embarrassment.
    Microsoft has already got their install base sewn up hence only need to worry about selling software. Sony on the other hand have the harder task of marketing what seems like a luxury brand (to most people) in a recession. Many people simple can’t justify spending that much on what is primary a game console. (blue-ray simply doesn’t cut it Sony)

    At the end of the day it comes down to Two words, PRICE CUT, and they better do it quick.

  5. The “Rumoured” PS3 price cut isn’t supposed to take effect until April………so why would they have announced it in March??? LOL………….

  6. The “Rumoured” PS3 price cut isn’t supposed to take effect until April………so why would they have announced it in March??? LOL………….

  7. LOL…..as the link you just provided proves, the price cut isn’t expected to take place until April at the EARLIEST.

    Better learn how Sony’s FISCAL year works……..it runs from April through to March of the following year. It makes far more sense for Sony to cut the price at the start of a new fiscal year rather than at the very end of one.

  8. LOL…..as the link you just provided proves, the price cut isn’t expected to take place until April at the EARLIEST.

    Better learn how Sony’s FISCAL year works……..it runs from April through to March of the following year. It makes far more sense for Sony to cut the price at the start of a new fiscal year rather than at the very end of one.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 294: Naked BribingEpisode 294: Naked Bribing

This week has a full crew again with Jordan, Jonah, Paul and Dan, and even though there’s no Gaming Flashback or Gaming History, there’s a ton of news to pour over.

This week’s news includes:

  • Jay Wilson steps down from Diablo III stewardship
  • The Secret World sees ‘400% increase in activity’ after December relaunch
  • Mojang: Minecraft XBLA outsold Minecraft PC in 2012
  • Gas Powered Games confirms major layoffs
  • Sony settles lawsuit with Kevin Butler actor Jerry Lambert
  • Pachter: Nintendo is “a few years late” in everything they do

On a sadder note, Dan announced a day after the podcast recording that he will be employed full-time and no longer have the time to be a regular member of the podcast.

This week’s Question of the Week: “What game do you want to see a sequel to the most?”

Activision Blizzard Trying To Scare Off Competition?Activision Blizzard Trying To Scare Off Competition?

A few months ago, Activision Blizzard CEO Bobby Kotick said investing $500 million to a billion still wouldn’t be enough to compete with an MMORPG like World of Warcraft. The MMORPG space is a costly investment and you’d need to really burn a lot of money to start competing against the mega-giant, but Mythic VP and Warhammer Online lead designer Mark Jacobs disagrees with that quote.

Jacobs says $100-million dollars would be needed to start competing against the giant subscription generator that is World of Warcraft. Although few developers are sitting on $100-million USD, it’s a bit more realistic an investment for a studio to scrape up compared to a billion bucks! A billion dollars is a scary number when you consider that’s the start of an investment that may, or may not, pay off in the end.

Kotick may not be using complete scare tactics, he may be working off experience when dealing with MMORPG’s. A startup MMO isn’t a cookie cutter system, there is a lot of development efforts, $100-million dollars worth, but MMO developers slip dates many times. When you start slipping your dates you’ll start burning more money and, before you know it, you’re a billion in the hole. Jacobs thinks $100-million will cover development costs and messing up, so a billion is still way over budget.

Perhaps this is a bit of a scare tactic, assuming a developer will fail and slip their dates isn’t really a great way to start quoting prices. However, shooting too low isn’t always the best method of building your development assessments. The end result, scream ONE BILLION and you may scare off any potential startup MMO developers.

Warhammer Online lead designer did mention one big barrier to entry: the need for “at least half a million subscribers to be successful.”

(Thanks, 1up)