Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).
The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.
“Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)
The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”
The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)
Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?
You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!
To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.
Podcast: Play in new window | Download
The break points for me tend to be
40.00 or under new. I has to be on a console I own already or for PC. It has to have a rating among gamers of 8 or better. By gamers I mean people who really play the game and wrote about it on their blog or tell me about it somehow. People who got it because it interested them not people who write for Game Marketing sites and get free copies or one that is passed around the office.
I’ve been a PC gamer all my life – when I bought the Xbox, it was a $600 bundle – and the reason I bought it was twofold:
1. it had a hard drive
2. Halo
I bought the 360 because of my Live account.
Now, I first got back into console gaming with the Dreamcast, when it was being sold for $60. The funny thing is, software was still being made for it, so I was buying stuff like NBA 2K1 and NBA 2K2, and playing it even though I had an Xbox.
Hey I’m from Cooktown, australia and love listening to ur podcast, when i’m working in excel. I used to be a real PS2 fan boy and i used to always say i’ll neva go to microsoft… But then PS3 and the 360 came out and i didnt know what to do, so i kept my ps2 4 a while pretending that the epic age of ps2 wasnt over. But after getting caught onto halo at my friends and seeing such a community on xbox live … i got converted =/ (final fantasy going to 360 played a big role) but i still wanted the ps3, but when i saved enuf dough 4 the ps3 what did i do….. i got a 81cm samsung LCD. Sony disappoints me with there system i just dont think its worth the price
=[. P.S say hi to me in ya next podcast =p
Depends on what desire lvl of the game is at. if its on the “LIST” i just buy it even if its $120 but if its a game i’m interested in, but dont wanna spend $99+ on i’d say $50 (making me a sucker for 49.95 deals =p)
The market for gaming is sick! But if you compare to my generation the NES days, prices are pretty comparable if not even better for what your getting. Anyone remember the turbo graphics 16…lol