It’s been confirmed, in Nintendo Power at least, that Mega Man 9 is officially going to be something you can download on the Wii console. The game is being developed by Ini Creates, a company of ex-capcom folks who are also responsible for Mega Man Zero and Mega Man ZX series.
Of course, this is a Capcom published game and is said to also be ‘multi-platform’ with an appearance being made on Xbox Live Arcade and PlayStation Network.
At first, there was a fear the game would go “new school” and take advantage of all the Wii has to offer, but with the Virtual Console and all of its retro appeal they’ve decided to stick with an old school feel to the game. This is by far the best move we’ve heard, as a retro gamer at the target demographic age, I’m thrilled.
Mega Man 9 is going to reflect the older games, without an 8-bit graphical look of course, using the Wii remote sideways (presumably also using the retro classic controller) and is not said to use any of the motion sensing abilities of the Wii.
This will be the first title in the Mega Man series to offer a female robot opponent. Mega Man 9 will provide a new host of baddies, including:
- Magma Man
- Galaxy Man
- Jewel Man
- Concrete Man
- Hornet Man
- Plug Man
- Tornado Man
- Splash Woman
The inclusion of a female robot may be playing to the casual game demographic which is popular with the Wii and casual games in general. Or, they’re just looking for variety. End result is still retro awesomeness.
(Thanks, 1up)
Hey guys, why does Paul have to leave? I know you’ve been saying you would leave if you didn’t get enough comments, so I’m sorry I didn’t post last episode! I’ll miss you being on the show, glad we still get some more episodes with you, you have a fun energy and insight into gaming that makes the show great.
It’s also terrible about that story about the young woman committing suicide, another sign of ignored infrastructure of our roads, bridges and mental health of the people. This isn’t politcast though (joke for Dan Q).
I want to know if Jonah has been playing the Pillar’s of Eternity, I’ve been playing quite a lot and enjoying it. I think it really recaptured the feel of the Infinity Engine games, great writing and even improved upon it. For example the Text Adventure choices were a nice addition to the game. They also fixed old abuses like with the Rogue being able to stack a bunch of traps and cheese kill a boss, you can only place one trap per area so no insta kill. Not to mention the pickpocketing merchants and selling the items back to them.
@Game Time commitment: I agree with you about the time issue, getting older I have less time and this is why I stopped playing World of Warcraft and avoid all MMO’s. I only play games that I can quit out of at a moment’s notice if needed to. I’m still into RPG games; PoE isn’t as open world as Skyrim was. Paul is right about story, a game can have a great story but if the gameplay is boring grinding of fighting to get your XP up enough to advance to the next area you just don’t want to bother.
@Lego Dimension characters: I love the idea of Doctor who we need some games these characters, I think DW should have a puzzle game series it’d fit the character and show idea more than what they have done so far. A Lego DW will have to do for now I suppose. For me I’d want the older Doctors like the 7th or 8th doctors, I loved the Victorian Tardis those two had.
@Nintendo Theme Park: Excuse me while my inner child goes berserk with sheer joy. I would die of just pure happiness being able to walk through a Hyrule castle or Mario land. Paul is right the Nintendo IP’s deserve a large scale area of rides, exhibits, games, and more. I mean I’m actually thinking there needs to be some sort of bounce house where you can step or jump on goombas, have a Yoshii Ride and so on. I also loved the Harry Potter world stuff and hope the Nintendo theme park will be as good as that. Could you imagine a foam sword fighting as Link? I can!