This November console gamers will be able to purchase a new Track Pack for Rock Band and Rock Band 2. While Activision’s Guitar Hero: Aerosmith sells over 1-million copies, MTV and Harmonix look to prove they too can push big numbers on exclusive artist packs.
Unlike Guitar Hero: Aerosmith, Rock Band and Rock Band 2 are the core game engine and the track packs extend out the game with a bunch of new songs, in this case, AC/DC. Gamers who opt not to purchase the latest Rock Band 2 game still have access to AC/DC’s new tracks if they go to the store and buy them.
The trick? This is a Wal-Mart (and Sams Club) exclusive deal; you won’t find this track pack at another retailer.
“If you want to be a physical band, you better make an alliance with a strong physical retailer,” Columbia Records chairman Steve Barnett told the Times. “It’s a great way to sell the new album, the catalog, the game, merchandise and DVDs.”(gamespot)
This Track Pack contains 99 minutes of songs, the tracks include:
- “Thunderstruck” “Shoot to Thrill”
- “Back in Black “Hell Ain’t a Band Place to Be.”
- “Heatseeker”
- “Fire Your Guns”
- “Jailbreak”
- “The Jack” “Dirty Deeds Done Dirt Cheap”
- “Moneytalks”
- “Hell’s Bells”
- “Whole Lotta Rosie”
- “You Shook Me All Night Long”
- “T.N.T.”
- “Let There Be Rock”
- “Highway to Hell”
- “For Those About to Rock (We Salute You)”
Will AC/DC do as well as Aerosmith? I’ve never been a big AC/DC fan, but then again, I didn’t buy into the Aerosmith product either, however, Guitar Hero: Aerosmith doesn’t include drumming…
(Thanks, GameSpot)
@electroshock headset: Why? I can’t fathom why anyone would pay $100 to do this on purpose.
@VR horror survival: I think this is a good idea, and I thought DayZ was a survivor horror game. I do tend to get jumpy with various mobs from different games so having it VR would be even worse.
I wanted to give my impressions of E3, I have to say that Bethesda just knocked it out of the park day one. I was admittedly on the fence about Fallout 4, I wasn’t sure I wanted to even look at it. Then Todd Howard took to the stage and converted me to a rabid fanatic of Fallout 4. He did a fantastic job of building up and revealing the various features of the game. Showing the great detail of character creation, adding that you can play as a woman (to be fair you can do so in all Fallout games). Then the sheer amount of vibrant color which goes a long way to look better than the drab colors of Fallout 3. Then he went into the sheer amount of weapon customization and then stated “oh and you can build settlements” at which point I lost it and had to have this game. Then he revealed you can have a real freaking Pip boy!
After that presentation everything else just felt lack luster. Even the lovely rendered Doom just failed to impress me. When Adam Sessler asked what’s different about this Doom? They then stated that it was speed and weapons, which to me is what every FPS has or aspires to have. FPS in general just doesn’t make me happy, building does and adding THAT to Fallout 4 is like making it an entirely different game.
I will most likely be building settlements across the wasteland like I’m building a new Civilization. I may end up forgetting the main story entirely as I will be busying acting like I’m playing a modded Civ game to look like Fallout.
I saw the Hololens which is a great concept and idea, but it seemed like the control of it was a little rough there. I’ve been told this game is 2x the size of Skyrim, one developer spent 4oo hours exploring and was still finding new things. So I suspect Jonah may not want to play this.
I do like when you guys have Genre talk like the D&D, Vampire Masquerade, and Dr Who.
QotW: I think I prefer a voiced character, someone who has an identity. The blank slate is nice but I feel like I need a complete story and knowing that my character never says anything can feel kind of gimmicky at times, especially when other characters are basically having to be your voice.