Episode 464: EA’s Star Wars Battlefront II plans

Since the podcast recording last Wednesday had audio issues and the news was, frankly, boring, the crew decided to record a new 464th episode on Easter Sunday, after some more interesting stuff was announced near the end of the week. That, and Scott expresses his enthusiasm for Thimbleweed Park, the spiritual successor to Maniac Mansion and Day of the Tentacle, using a SCUMM-like interface.

This week’s news items include:

  • Diving into Project Scorpio’s backwards compatibility, 4K, VR, and 1080p support
  • Nintendo discontinues the NES Classic Edition
  • It looks like Star Wars: Battlefront II will ditch the Season Pass

All that and some Listener Feedback.

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Episode 738: StalkeredEpisode 738: Stalkered

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If you want to watch the live version of the podcast, check the video above.

Google to sell Chrome AND be banned from re-entering the browser market for five years, recommends US Department of Justice, Stalker 2 sells over a million copies, Steam has changed its policy on DLC content and season passes, so now players are entitled to proper compensation if future plans fall through (“Customers will be offered a refund for the value of unreleased DLC”), and Final Fantasy 7 Rebirth won’t receive any DLC.

The news includes:

  • PlayStation Portal update adds cloud gaming support in beta, no PS5 required
  • Path of Exile 2 early access has a 25-hour campaign
  • Dragon Quest 3 Remake producer wants to give Final Fantasy 6 some HD-2D love

Let us know what you think.

The post Episode 738: Stalkered first appeared on Gaming Podcast.

Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.

Episode 679: E3 WaningEpisode 679: E3 Waning

A lot is going on with Twitch, as the company continues to be terribly run. Microsoft is also making sure the Activison-Blizzard acquisition goes through, and Resident Evil 4 is fun.

The news includes:

  • Life By You is coming for Sims 4, with early access confirmed for 2023
  • Respawn opens third studio as it targets 10-15 year lifespan for Apex Legends
  • Ghostwire: Tokyo is getting an expanded campaign, a roguelite mode, and a dodge button
  • Microsoft confirms it won’t have a show floor presence at E3 2023

Let us know what you think.