Episode 690: The FTC Loses

Jordan Lund returns for a guest appearance for the major FTC/Microsoft ruling by a judge. They also discuss Cyberpunk 2077.

The news topics include:

  • ID@Xbox Digital Showcase
  • CMA extends deadline on final decision over Microsoft’s acquisition of Activision Blizzard
  • Xbox Games with Gold ending, replaced by Game Pass Core
  • Stronghold is getting a definitive remaster

Let us know what you think.

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Episode 673: NFT Equals No Freaking ThanksEpisode 673: NFT Equals No Freaking Thanks

This week’s episode gets all kinds of salty against crypto, NFT’s, Logan Paul and others. They also talk about Age of Wonders 4’s announcement, bad Callisto Protocol projected sales, and Returnal’s high PC specs.

Other news includes:

  • Ubisoft delayed Skull & Bones again and canceled more games
  • Final Fantasy maker Square Enix plans ‘aggressive’ NFT investment
  • New single-player MechWarrior game in the works
  • Suicide Squad’s leaked battle pass and in-game store triggers anger among fans
  • Jagged Alliance 3 brings back original designer

Let us know what you’ve been playing.

Episode 662: Sony’s Price HikeEpisode 662: Sony’s Price Hike

[This episode was reposted due to being corrupted when the site went down.]

This week we recap every game that mattered (to us) at GamesCom 2022, as well as took a look at the PlayStation 5 price hike by Sony. That, and the Gaming History takes a look at the influential mass zombie apocalypse game Dead Rising.

The news includes:

  • Sony pumps up PS5 prices
  • SNK vs Capcom 3 is something ‘both parties’ are interested in
  • GamesCom recap

Let us know what excited you at GamesCom.

Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]

Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.

The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.

This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.

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