Episode 718: Patches

This podcast is full of patches and updates, but the guys also discuss Destiny finally getting Horde mode, PS VR2 production reportedly being paused as Sony seeks to move backlog of unsold units, the Stellaris spin-off changing its name to Nexus 5X, and Assassin’s Creed Jade likely delayed to 2025.

The news includes:

  • Stardew Valley‘s 1.6 update is finally live
  • Star Wars: Battlefront Classic Collection gets first patch following troubled launch
  • Marathon fan revival coming to Steam with Bungie’s blessing
  • Ubisoft reveals generative AI project for NPC dialogue
  • Palworld propels Xbox to best ever month of console playtime

Let us know what you think.

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Episode 467: Reunion ExtravanganzaEpisode 467: Reunion Extravanganza

The landmark episode was recorded two weeks ago, but the audio was absolutely terrible, with over a half-an-hour having to be excised. It’s a pity, because it featured both Videogame Roundtable originals Paul Nowak and Jordan Lund guest-hosting for a massive (for this podcast) five-man crew.

To make up for it, Jonah and T.J. recorded a half-hour discussion of upcoming games that they might check out at E3.

There won’t be a podcast for another 3 weeks, until E3 is over, so for now. Enjoy the podcast, and sorry for the middle hour — the audio cleans up in the last part.

Episode 242: All Nude PodcastEpisode 242: All Nude Podcast

Since Paul is not in this week’s episode, Jonah and Jordan do the podcast completely nude, to help boost ratings. While being naked, rather than a Gaming Flashback, this week is a Gaming Preview, and Jonah and Jordan discuss the recently announced South Park: The Game, developed by Obsidian.

The other news covered includes:

  • Electronic Arts responds to expiring Online Pass issues
  • Bethesda: Divided memory pool causes lag for Skyrim PS3
  • Sony claims Uncharted series has 13M sales lifetime
  • Skyrim Creation Kit landing in January
  • Sony: PlayStation Network now has as high a “world-leading security system” there is

There’s also some Reader Feedback and the Question of the Week is “Have you ever taken a console with you on vacation (not handheld)?”

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?