TD Gaming Podcast 97: A Third Level Coke Dealer

In this episode we’ve got a lot of MMO-style content and news. Although we’re not reviewing Wrath of the Lich King yet, we’ve got other subscription based news. This weeks gaming flashback is Defender and this weeks news includes:

This week we’re taking a look back at William Higinbotham, the man who created the first video game by accident but wants to be known for his nuclear nonproliferation work. This weeks podcast continues the contest to give away two copies of Bejeweled Twist on the gaming podcast and another two copies in our gaming podcast forums.

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Episode 302: Just a TwosomeEpisode 302: Just a Twosome

This week Jonah and Jordan go it alone without Paul, which is unfortunately since the Gaming Flashback is the classic Nintendo 64 title Paper Mario. It might be just as well as the events of the last week made the crew ramble on about the industry at length, making the post much longer than usual.

This week’s impressive news items:

  • John Riccitiello steps down as CEO of Electronic Arts
  • Firaxis announces Brave New World expansion for Civilization V
  • Will fans back an Alice 3 Kickstarter, asks American McGee
  • Lord British explains Shroud of the Avatar‘s offline gameplay and DRM
  • Facebook of Italian automobile company mentionsGran Turismo PS4″
  • Team Meat sitting out on developing for next-gen consoles

Lots of Reader Feedback, but no Question of the Week this week – just too much show.

Episode 464: EA’s Star Wars Battlefront II plansEpisode 464: EA’s Star Wars Battlefront II plans

Since the podcast recording last Wednesday had audio issues and the news was, frankly, boring, the crew decided to record a new 464th episode on Easter Sunday, after some more interesting stuff was announced near the end of the week. That, and Scott expresses his enthusiasm for Thimbleweed Park, the spiritual successor to Maniac Mansion and Day of the Tentacle, using a SCUMM-like interface.

This week’s news items include:

  • Diving into Project Scorpio’s backwards compatibility, 4K, VR, and 1080p support
  • Nintendo discontinues the NES Classic Edition
  • It looks like Star Wars: Battlefront II will ditch the Season Pass

All that and some Listener Feedback.

Achievement Unlocked: Diablo III and Starcraft 2’s New GoalsAchievement Unlocked: Diablo III and Starcraft 2’s New Goals

Microsoft has proven the achievement system is one of the best ways to add replay value to a title and inspire players to overachieve in every game title, no matter how obscure. Now, Blizzard joins the battle for achievements by bringing them to the Blizzard franchises.

As of now, they’re talking Diablo 3 and Starcraft 2 enabled achievements to reward players for exploring, leveling and, of course, doing the impossible. Jeff Kaplan, World of Warcraft lead designer, spoke with MTV Multiplayer blog at length about some of the topics on achievements. The future holds an Xbox 360 style achievement system across all Blizzard properties such as WoW, Starcraft and Diablo allowing people to see how you play at “Blizzard games.”

Today, we’re able to compare a gamers score on the Xbox 360 from games like GTA IV and Halo 3 down to titles like Texas Hold’em and Geometry Wars. Imagine being able to compare a players Diablo 3 skills combined with their Starcraft 2 techniques as compared to their epic World of Warcraft battles.

Will it work? Microsoft has proven the achievements drive more players interests but do we need this in a title like Diablo 3? Of course, people overachieve in all Blizzard games because their all so great while some 360 games are only beaten for the achievements (i.e. Madden NFL 06, GUN, etc.)

The end result, value add to a game you’re going to buy anyway. Can anyone really complain?

(Thanks, 1up)