DRM Free Spore Steams Forward!DRM Free Spore Steams Forward!
Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how not to lock down a video game. Using SecuROM was a bad decision on the part of Electronic Arts, no matter what their PR spin tries to tell us.
Imagine a world of DRM free spore and you may be imagining reality using the Valve’s Steam software download architecture.
“The moderator specifically mentioned Spore but it’s possible this extends to other EA games that used SecuROM as well (like Mass Effect). If a game on Steam uses third-party DRM, it’s supposed to be mentioned on the product page.” (cinemablend)
We’ve been complaining about the Spore DRM for month snow on the gaming podcast, perhaps we’ll have to shut our mouths soon enough.
(Thanks, GameStooge)

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.
Sony takes a
Thanks to the New Hampshire’s “State of Emergency” it looks as if we’ll have to delay the podcast a bit this week. We have had no electricity in four days and continue to have to deal with lack of power in our day-to-day life.
Microsoft Game Studio’s producer Phil Spencer said:
Ubisoft was asked by
Famitsu Magazine is reporting the Nintendo console, Wii, has managed to sell 7-million units in Japan. This is roughly three times the number of Sony’s PlayStation 3, the console with superior graphics and power.