Category: playstation 3

Episode 221: FireworksEpisode 221: Fireworks

It’s the Smurfiest post-Fourth of July podcast ever, as Jonah Falcon and Jordan Lund look back at the ColecoVision classic Smurfs: Rescue from Gargamel’s Castle, probably the easiest videogame ever Smurfed.

If that weren’t Smurfy enough, Jonah and Jordan, working without Paul S. Nowak this week, also check out this week’s Smurfy news:

  • Xbox 720 with Halo 4 launch in 2012?
  • PS4 also in 2012, with embedded Kinect-like motion control?
  • Crytek says Kinect development is “really, really easy.”
  • Sony working on new PSN redesign?
  • Questions over alleged early close of Sony’s Welcome Back offer.

This week has a ton of Smurfy reader feedback, as well as reaction to Sony’s crackdown of Star Wars Galaxies shutdown petitioners. If that weren’t Smurfy enough, the Question of the Week is pretty Smurfy as well, as readers are asked, “What game that you can’t find anywhere anymore do you wish you could play again?”

As usual, hit us up on iTunes and leave some comments!

Gaming Podcast 219: ColecoVision RulesGaming Podcast 219: ColecoVision Rules

Paul crows about Nintendo’s dominance over the ColecoVision and Dreamcast, while Jonah and Jordan reminisce about this week’s Gaming Flashback, Electronic Arts’ Barnstorming for the Atari 2600.

The news also includes the following topics:

  • Duke Nukem Forever review fiasco
  • Harrison: Apple will be the games industry in 10 years
  • Tretton: No need for PS4, PS3 now hitting its stride
  • Slimmer PS3 coming?

This week’s Gaming History looks at the husband-and-wife developing team Freefall Associates, while the Question of the Week is: How much weight do you give the score of a review? Let us know what you think.

E3 2011 Preview SummariesE3 2011 Preview Summaries

You might notice that I’ve been pretty silent on E3 2011 previews, despite hustling around the entire time. That is because I’ve been writing almost all of them for Strategy Informer.

So, those of you who are regulars at Gaming Podcast – and judging by hits, there are tons of you – here are excerpts of the previews I’ve written for Strategy Informer for PC, Xbox 360 and PlayStation 3 titles, plus a link to the full article.

UbiSoft’s Pre-E3 Briefing:

At the briefing, they showed off the following games: Rayman Origins, Driver: San Francisco, Far Cry 3, Brothers In Arms: The Furious Four, The Adventures of Tintin, Ghost Recon: Future Warrior, Trackmania 2, Raving Rabbids: Alive & Kicking, Just Dance 3, Rocksmith, Your Shape Fitness Evolved 2012 and Assassin’s Creed: Revelations. (Read more…)

Dead Island (PC, PS3, 360):

Getting back to the mood of the game, missions are similarly realistic and grim. Nothing in the game seems artificially tacked on; the flow and the suspension of disbelief are extremely well done. During a mission, sometimes you’ll rescue another survivor and they will have a mission for you to do right there in the middle of your current quest. You can opt to help them, ignore them, or even screw them by driving them off in their vehicle. This is survival, and sometimes, jjust sometimes, you may give in to temptations to make choices that will make you normally wince. It’s a zombie dog eats zombie dog world and in the middle of an apocalypse, sometimes you have to fortify your own safety at the expense of another. (Read more…)

(more…)

2M Users Sign Up for COD: Elite Beta2M Users Sign Up for COD: Elite Beta

Activision’s Dan Amrich posted in his One of Swords blog that two million users have signed up Call of Duty: Elite‘s beta, who said the number “blew his mind” when “they hit that number in less than two weeks. That should give the dev team at Beachhead plenty to work with to kick off the beta, which officially starts July 14.”

“The official start of the beta is a month away, so there’s still plenty of time for you to sign up. When the studio head at Beachhead said this would be a live beta, he was not kidding — your participation really can make a difference in how Elite evolves,” added Amrich, “And don’t be discouraged by the big number, thinking you shouldn’t bother because they already have enough people — two million volunteers among 30 million Call of Duty players is a small amount. More would be even better. Once you’ve signed up, just watch your email inbox for an invite.”

The 2M beta applications aren’t necessarily an endorsement for Elite. Rather, users are probably curious to see the beta and if it pleases them. The paid subscription portion reportedly only represents 10% of Elite, anyway, and is aimed at more “professional” and “hardcore” gamers, aka clans.

Users can apply for the beta here.

Sony to Testify In Person Re: PSN OutageSony to Testify In Person Re: PSN Outage

Sony will finally be sending a high-level executive to testify before the US House of Representatives’ Committee on Energy and Commerce’s Subcommittee on Commerce, Manufacturing, and Trade on the three week outage of PlayStation Network and Sony’s slowness in informing its customers on the compromising of personal and credit card data.

Ken Johnson, an aide to subcommittee chairwoman Mary Bono Mack (R-CA), told The Atlantic Magazine that Tim Schaff, president of Sony Network Entertainment, would testify before the subcommittee next week:

“While Chairman Bono Mack remains critical of Sony’s initial handling of the data breaches, she also is appreciative that the company has now agreed to testify. The Chairman firmly believes that the lessons learned from…the Sony…experiences can be instructive and guide us as we develop comprehensive data protection legislation. We expect to introduce that legislation, which will provide new safeguards for American consumers, in the next few weeks.”

Previously, Sony’s Kaz Hirai had only sent his testimony in a letter to the Committee.

Australian PSN Restoration DelayedAustralian PSN Restoration Delayed

The Japanese government has not allowed PlayStation Network to be activated for Japanese gamers yet due to security concerns, and now an expert is advising Australia to follow suit.

Professor Bill Caelli told newspaper The Australian, “Why is it that in the IT industry enterprises certify themselves?” said Caelli, noting that PSN didn’t have the same restrictions, and added that the public has “no way of assessing the assurances given by the owners of the (PSN) system themselves”.

Reportedly, Australian privacy commissioner Timothy Pilgrim has been in contact with Sony, and has not judged yet whether Sony has given them enough information to restore PSN. His investigation will be an ongoing one as well, even after PSN is restored.

When it was discovered user information had been stolen during the PSN breach, the Australian federal government announced plans for a law forcing companies to disclose privacy breaches, although it was unclear when it might come into effect. Privacy minister Brendan O’Connor had stated:

“Sony isn’t alone. We’ve seen serious privacy-related incidents in recent months involving other large companies. All companies that collect customers’ personal information must ensure that the information is safe and secure from misuse.”

We’ll stay on this story as it develops.

PSN Service Restored (Partially)PSN Service Restored (Partially)

CNet is reporting that partial service PlayStation Network has been restored, allowing gamers to play online and shop in the PSN Store. Nearly its entire portfolio of online games, game forums and Web sites will go back online but the company will also require players to reset their passwords.

Sony states:

As the result of a criminal cyber-attack on the company’s network, SOE shut down its game services in order for the company to undertake an investigation and incorporate rigorous enhancements to the overall security of the network infrastructure. SOE worked with several outside respected security firms during the course of implementing significant security measures that strengthen safeguards against unauthorized activity and provide customers with greater protection of their personal information.
SOE made enhancements to overall data security as well, including updating and adding advanced security technologies, additional software monitoring, performing new penetration and vulnerability testing, and increased levels of encryption.

“Our main priority is the safety and security of our customers’ personal information,” said Kazuo Hirai, Executive Deputy President, Sony Corporation. “We are making consumer data protection a full-time, company-wide commitment, and have applied enhanced security technologies so that our customers can feel protected and confident about playing our games.”

Hirai added, “We are committed to delivering secure and entertaining games for players of all ages and thank each of our players for their patience and support during this difficult time.”

SOE will also be offering its customers a “Welcome Back” program that includes special game content and services to all registered Station Account holders. As part of this program, players will receive 30 days of additional game time plus one day for each day SOE’s services were down.

(more…)

PSN Outage Causes 200% Rise in PS3 Trade-InsPSN Outage Causes 200% Rise in PS3 Trade-Ins

The patience of PlayStation 3 owners is wearing thin as retailers are reporting a 200% increase in PlayStation 3 trade-ins, usually for Xbox 360 consoles, as well as sales slumps for PSN points cards and fewer multiplatform game sales for PS3.

“In the first week of downtime we did not really see any major change in sales or trades,” says one source, a store manager at a major UK retailer speaking on condition of anonymity. “However from the second week onwards we have seen an increase of over 200 per cent on PS3 consoles being traded in, split almost 50/50 between those trading for cash and those taking a 360 instead.”

Another UK source has reported that the independent retailer had seen a “massive increase” in the volume of PS3s traded in in recent weeks, and has pegged the biggest trade-in demographic as “the hardcore online shooter crowd”, who are logically the group most likely to defect when their online gaming is wiped.

(more…)

Sony: PSN Matchmaking “In a Few Days”Sony: PSN Matchmaking “In a Few Days”

While full PlayStation Network service is expected to return by May 31, Eurogamer is reporting that an internal Sony source is promising that online matchmaking will be up “in a few days”.

SCE corporate communications director Patrick Seybold would not confirm this, only stating:

“We’re working to get the network back on as soon as we can.”

An unnamed PlayStation Europe community manager has confirmed that Sony is prioritizing online play, and getting online matchmaking up as soon as possible.

According to a tweet from Musterbuster:

“Once again, 31st May is the date for FULL restoration of PSN services. Restoration is phased. Online gaming will return BEFORE May 31st.”

We’ll keep following the story as it happens. Soon, PS3 gamers will finally be able to hack enemies to pieces with Kratos online in Mortal Kombat.

Expert: Sony Negligent In PSN SecurityExpert: Sony Negligent In PSN Security

An expert has given testimony to the US House of Representatives Subcomittee on Commerce, Manufacturing, and Trade during its commencement on hearings on the “unauthorized intrusion” on Sony’s PlayStation Network and Qrocity service, stating Sony knew that their security software was dated and lacked any sort of firewall against hacking.

Cybersecurity expert Dr. Gene Spafford’s testimony stated that security experts discovered discussions on forums that talked about how the PSN’s security was lacking. The threads revealed that the network was using old versions of the Apache Web server software, which “was unpatched and had no firewall installed.”

Worse, two to three months before the attack, the vulnerability was reported “in an open forum monitored by Sony employees,” but the company took no action to rectify the situation. If the testimony is accurate, Sony could be slapped with a serious criminal negligence charge.

The Sony intrusion alone compromised 100 million accounts both on the PSN and its Qriocity service, according to Spafford. He also cited the total cost of the breach to Sony, credit card companies, and other outfits, at $21 billion. Thieves in credit-card theft forums actually complained that the PSN breach was so great that it was depressing the price of such information by a “factor of five or 10” on the black market.

Spafford didn’t reserve his accusations for Sony, either. He stated that law enforcement is ill-equipped to handle cyberterrorism and cyberthieft. Additionally, most companies are not equipped with enough security measures because “investing in security measures affects the bottom line. They don’t understand the risks involved by not investing in security. … So when they are hit, they pass that cost along to their customers, and to the rest of society.” In other words, a classic case of being penny wise and pound foolish.

Spafford’s proposed solution to future security is to limit the amount of data kept by companies such as Sony and to “age the data” so it expires after a certain time.

C-Span posted the video of the testimony here.

(Thanks, GameSpot.)