Gaming Podcast 126: Wii-niss EnvyGaming Podcast 126: Wii-niss Envy

This week we’re finishing our E3 reactions along with our reaction to the recent iPhone/iPod Touch news and their new gaming initiative. Our gaming flashback flies back to After Burner and our game history is all about Yu Suzuki a huge SEGA developer. The news this week includes:

  • podcast-200x200Some of the big announcements from Sony’s E3 Press Conference
  • Some of the big announcements from Nintendo’s E3 Conference
  • Microsoft envisions 10 year lifespan for Xbox 360
  • Activision Disappointed by no price cuts at E3
  • Michael Pachter thinks the motion control from Sony and Microsoft won’t topple the Wii
  • iPhone/iPod Touch 3.0 Firmware enhances gaming features

Don’s question of the week, what is your favorite controller and what game controller do you hate the most? Thanks for the GREAT responses to last weeks question, so many creative answers.

Gaming Podcast 125: HologramsGaming Podcast 125: Holograms

This week we’re tackling a very small bit of E3 news because our recording occurs on Monday night. We did, however, get a bit of Microsoft E3 news and do not worry, we found lots of other great topics to discuss this week. We also tackle some great user write-ins and other crazy stuff.

This weeks history: The Bard’s Tale and we’re taking a look at what Satoru Iwata has done for Nintendo and the shoes he had to replace. The question of the week is crazy this time around, if you played the Video Gamer class in an RPG, what attributes and abilities would you have?

Gaming Podcast 124: Waggle ControlsGaming Podcast 124: Waggle Controls

This week’s Memorial Day podcast has very few stories but we managed to pack it full of content including the long awaited Punch-Out Wii review! The news includes:

  • podcast-200x200Mass Effect 2 Information Leaked
  • Nintendo Releasing All Three Metroid Games on one disc
  • Nintendo’s CEO Satoru Iwata Says, No Sense In Complaining About Used Game Sales

We also hit up some listener comments, learn a bit about nanites, checkout some gaming history on Track & Field all while popping out a new weekly question: Will you buy a video game compilation that includes updated old games with new functionality like “Waggle” controls?

Gaming Podcast 123: Sega Super Master?Gaming Podcast 123: Sega Super Master?

This weekend was rough and, as a result, this gaming podcast has an epic number of bloopers. A death in the family had us running all over the place and heading to family events. However, we pushed through and put out an episode which includes some history on Altered Beast and a look back at Eugene Jarvis.

This weeks news includes:

This weeks Question of the Week is a trivia question from Don dealing with these nanites and such… you’ll have to listen to get the context!

Gaming Podcast 122: There You Are PerryGaming Podcast 122: There You Are Perry

This week we’re one person down, but we’re carrying the torch anyway. This gaming podcast covers the latest news, hits up a flashback of Qix and digs into the history of Taito. We’ve got some great comment this week from ipod gaming to console generation predictions. This weeks news includes:

We’re also going to hold a little contest to give away to copies of Plants vs. Zombies from popcap. Listen to the gaming podcast for the details! We want to thank all the folks who wrote in and cheftafoya for some of the news articles.

Question of the week? Are you going to sign up for hte Starcraft II beta on hype alone…?

TD Gaming Podcast 121: Plants vs. ZombiesTD Gaming Podcast 121: Plants vs. Zombies

This week’s gaming podcast we’re looking back at Elevator Action and we give our audio review of Plants v.s. Zombies, which you can find on CasualGamerChick as well.We tackle the question of the week, lots of great game points on games you just couldn’t finish but wanted to and, game news:

This weeks “Question of the Week,” when will we see the next generation of consoles released and, will the iPhone overtake other hand-held gaming platforms?

Game Time – Solid Steve vs. The M-Rated GamesGame Time – Solid Steve vs. The M-Rated Games

We’re lucky to have a lot of talented friends in the game industry and today we’re lucky to be able to share a new video show from Jerry Bonner. I asked if we could show off their new show, Game Time, and get a little audience response from the show and its content. Personally, I think it makes a great addition to the game industry and New Media in general, teaches something to people while entertaining at the same time.

So, here is the pilot, Episode 1: Solid Steve vs. The M-Rated Games:

Game Time! – Episode 1 (Pilot): Solid Steve vs. The M-Rated Games from Joel Young on Vimeo.

Gaming Podcast 120: Bringing The FiddleGaming Podcast 120: Bringing The Fiddle

This week we read off some of our Audience Survey Dislikes and requests while plowing through some great community comments. We self-analyze Don to see if he’s really a freak based on some community feedback while tackling some news:

We’re also taking a flashback peak at Return to Pirate Island and a bit of history on Scott Adams, the interactive fiction game developer (not the Dilbert guy). This week’s question is a reverse take on last weeks, thanks to Jonah Falcon: What games did you give up on, due to difficulty, despite wanting to see how it ended?

Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things

tombraiderEidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.

“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)

Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.

A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.

At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!