Gaming Podcast 138: Boomshakalaka

This weeks gaming podcast covers the history of NBA Jam and takes a look back at The Bitmap Brothers. All while juggling some cool news stories and cooler community comments. This week’s comments talk a bit about what generations are the best, in the eyes of our listeners, and why. This weeks news includes:

This weeks question of the week, what would you have in your ultimate gamer cave?

0 thoughts on “Gaming Podcast 138: Boomshakalaka”

  1. Thanks very much for including me as a contributor for this weeks podcast. Really makes a newbie to the forums feel loved and welcome.
    As for the name, Derrick was correct. I am a 30 year old male, WoW addicted (safer than crack), and a fan of gaming in general.
    The name was created playing Xwing Vs Tie Fighter back in ’97 as a play on “Bandit on your six”. Because I favoured the slow Tie Bomber, I was an easy target to get shot from the back.
    Disappointed to hear that the old developers seem to have disappeared back in 2002 (Aliens??) but it helped let me see that games an games companies that appear massive in UK often don’t get a look in across the pond. Same with music I guess.

  2. Thanks very much for including me as a contributor for this weeks podcast. Really makes a newbie to the forums feel loved and welcome.
    As for the name, Derrick was correct. I am a 30 year old male, WoW addicted (safer than crack), and a fan of gaming in general.
    The name was created playing Xwing Vs Tie Fighter back in ’97 as a play on “Bandit on your six”. Because I favoured the slow Tie Bomber, I was an easy target to get shot from the back.
    Disappointed to hear that the old developers seem to have disappeared back in 2002 (Aliens??) but it helped let me see that games an games companies that appear massive in UK often don’t get a look in across the pond. Same with music I guess.

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Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.