PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.
Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.
Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)
This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.
The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.
@GameStop vs. Deus Ex
Paul, Deus Ex are two separate words.
As for the news item itself, well, we talked already in the forums. Just one thing I want to say: they should have pulled the game from the shelves right at the beginning, instead of taking out the coupon.
That’s tampering with a product, so I agree with Paul.
@Origin EULA:
Jonah pointed it clearly, the new formulation says absolutely nothing of what they will or will not do.
If this is not an excuse for pirates, then I don’t know what is …
Paul, the question is, once you have the power to access a lot of customer information, what will enforce a corporation to only do “the good thing”?
Yes Jordan, you can call me Mr. Alien.
And Jonah, the reason my sister liked UT is because of the flak cannon: she loved shredding enemies to pieces with it.
@Are you interested in Epic Mickey 2?
No. Sorry, just can’t see myself jumping from STALKER/Doom 3 and the likes to Epic Mickey 1, 2, 3 or 999.
Paul, Jonah doesn’t dismiss your opinions. He dismisses any opinion that doesn’t fit with his. So yeah, he’s a bit of a bully.
Still, while he doesn’t agree with some of the stuff that I write, he still gives voice to my comments (although now it seems to be Jordan).
Jordan was right, this kind of conflicts do give the show some charm.
@ Flop vs. Failure:
The two terms are interchangeable when it comes to the subject at hand. Heck, one of Miriam-Websters’ definitions of flop is “To fail completely.”
@ Who has one console?
If you count current-gen consoles, I only have one. If not, then I still only have two, the other being a PS2. The Wii never managed to grab my interest outside of its initial scavenger hunt craze to find one. (Which I didn’t.) The PS3 was out of my price range long enough for me to skip over it, and the bulk of the people I play with are either mainly or only 360 owners, as well.
@ Episode 227’s Question:
I used to dream of DDR, and still see stepcharts in my head while listening to music daily. Now that I’ve been watching some MLG videos, I’m dreaming about being there and wondering what the heck I’m doing.
@ Epic Mickey 2:
Possibly, as the first seemed to have interesting concepts, but I never got to play it, as I don’t own a Wii. I would think about picking up a sequel if it comes out for the platform I own.
(And, yes, I know that askewed isn’t a proper conjugation of the word, that’s kind of the point.)
Is this where I send my hate mail for VGRT?
haha.
not sure what that was about…
Paul sounded like he was PMS-ing pretty bad…
get that guy a Midol! stat!
funny show, with lots of good info, and, though
I hate to admit it, the arguing makes it even more entertaining…
He’s like your Bababooey or something.
anyway, thanks for the info & laughs!