Episode 239: This Episode is DRM-free

This week, Paul is too busy unpacking in his new home in California, so it’s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while this week’s Gaming History doesn’t focus on a video game company or developer, but a fictional character instead, Mario’s favorite mount, Yoshi.

The news this week includes:

  • EA forum bans cause game bans
  • Research film states piracy’s up 20% in past 5 years
  • GOG sez customers hate DRM
  • Steam user database cracked
  • Uncharted 3 launches with 1.1M sold in first week

All that plus Reader Feedback and the Question of the Week, “What DRM would you tolerate?”

0 thoughts on “Episode 239: This Episode is DRM-free”

  1. In before Herr_Alien. 🙂
    Come on Paul! How many podcasts are you going to miss?

    @GOG says customers hate DRM: Of course they do! Just like you said, DRM only hurts the customers and not the pirates. And yes, please bring back games filled with physical content, I would love to have stuff like that.

    @QOTW: Sorry, don’t know of any DRM that I could tolerate. I know that pirates shouldn’t be accepted, but unfortunately there’s nothing that can be done about them.

  2. @DynamicJul
    😀 Actually it is a nice change. The time zone difference usually works in my favor (Eastern Europe), but it’s not completely impossible for somebody from US to get in first.

    @EA forum bans cause game bans:
    So apparently they didn’t fix the issue yet … they’re still using one database to handle the authentication for both systems.
    If you think of it, you don’t even need two databases with the same user/password data, you only need separate databases to store forum bans from whole-account bans.
    Correcting the bug should not be that difficult and it will make a huge impact for the better.

    @piracy’s up 20% in past 5 years:
    Games for free? Who would think this would ever be a lucrative business? 😛
    I for one would pirate the shit out of Assassin’s Creed 2, just to point out that intrusive DRM is not ok. I’m not that much into that kind of game though, so …

    @GOG sez customers hate DRM
    And for good reason. As long as the code reaches the client, any DRM measures in it will be bypassed. Not might be bypassed, not could be bypassed, WILL be bypassed.
    As for physical content, well, you still have those Deluxe editions.

    @Steam user database cracked:
    Not the best of the possible news. I don’t like to have the credit card info stored on servers, and in my envision of an online store, the credit card info is never stored. Yes, with every purchase you would need to type in the number again, but unless you check out very often (instead of putting more items in the basket then checking out) it should be quite ok.

    @QOTW:
    Steam, and the regular CD-key.

    Jonah, regarding DynamicJul’s comment, I think you mean pseudo-code. And it’s not really about pseudo-code; as long as you know (1) what you want the program to do and (2) how to do it in one language, it will be easy to get the same thing from another language. The main hurdle in all software companies is not about learning a new language, is more about figuring out what the software you’re making is supposed to do.

  3. Actually my time zone is GMT +1 so it’s the same. Also, I forgot to mention that my country doesn’t have things such as ‘Microsoft offices’ or ‘video game shops’ so I have to buy everything off the internet and it isn’t possible to fix an Xbox 360 over the internet.

  4. Wait… taking fallout 3 apart and putting it back together again? This time it’s a brand new engine, so even if they learnt some stuff from the previous games, it’s not like they could reuse that much this time as they have done between previous games.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 304: Heart of the Swarm GiveawayEpisode 304: Heart of the Swarm Giveaway

Despite being recorded on April Fool’s Day, the podcast has no pranks, just a long political discussion and has Paul demanding no one say anything about BioShock Infinite. Speaking of that game, the crew announces the winner of the BioShock Infinite contest. This week has a Gaming History about the development of XCOM: UFO Defense.

This week’s news includes:

  • Cruel April Fool’s Joke posts fake Half-Life 2: Episode Three Steam page (see image below)
  • Path of Exile to feature yearly major expansions
  • Gamers want Assassin’s Creed every year, states UbiSoft Montreal
  • Former Diablo III director states the auction houses were a mistake
  • EA prez Gibeau: “DRM is a failed dead-end strategy”

There is a ton of feedback, plus a new contest to win a copy of Starcraft II: Heart of the Swarm. The rule is the same as BioShock Infinite: listen to the podcast and comment on what is discussed.

Gaming Podcast 175: Everything Sucks TodayGaming Podcast 175: Everything Sucks Today

Today’s gaming podcast covers some recent gaming news and hits some gaming history on Starcraft and the game designer Brian Reynolds. Hitting some community feedback and checking out a few gaming tattoo’s! Here are a couple of the submitted tattoo’s we were looking at in the show:

This weeks gaming news includes:

This week’s question of the week, what’s your opinion on some really crazy achievement lists? Do they frustrate you?

Episode 501: The Official Levis EpisodeEpisode 501: The Official Levis Episode

This episode follows the landmark 500th episode, and this next episode is dominated by Nintendo, both in the news and looking back at the Gaming Flashback for Wii Music and the infamous E3 performance starring Reggie Fils-Aime and Cammie Dunaway.

The news includes:

  • Nintendo Labo first week sales sluggish in Japan, UK
  • Atari announces Atari VCS pre-sale begins May 30th on IndieGogo
  • Eastfound looks to scratch that retro Zelda itch
  • Nintendo starts moving to a Wii-like “non-gamer” strategy for the Switch

All of this and Listener Feedback.