Episode 239: This Episode is DRM-free

This week, Paul is too busy unpacking in his new home in California, so it’s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while this week’s Gaming History doesn’t focus on a video game company or developer, but a fictional character instead, Mario’s favorite mount, Yoshi.

The news this week includes:

  • EA forum bans cause game bans
  • Research film states piracy’s up 20% in past 5 years
  • GOG sez customers hate DRM
  • Steam user database cracked
  • Uncharted 3 launches with 1.1M sold in first week

All that plus Reader Feedback and the Question of the Week, “What DRM would you tolerate?”

0 thoughts on “Episode 239: This Episode is DRM-free”

  1. In before Herr_Alien. 🙂
    Come on Paul! How many podcasts are you going to miss?

    @GOG says customers hate DRM: Of course they do! Just like you said, DRM only hurts the customers and not the pirates. And yes, please bring back games filled with physical content, I would love to have stuff like that.

    @QOTW: Sorry, don’t know of any DRM that I could tolerate. I know that pirates shouldn’t be accepted, but unfortunately there’s nothing that can be done about them.

  2. @DynamicJul
    😀 Actually it is a nice change. The time zone difference usually works in my favor (Eastern Europe), but it’s not completely impossible for somebody from US to get in first.

    @EA forum bans cause game bans:
    So apparently they didn’t fix the issue yet … they’re still using one database to handle the authentication for both systems.
    If you think of it, you don’t even need two databases with the same user/password data, you only need separate databases to store forum bans from whole-account bans.
    Correcting the bug should not be that difficult and it will make a huge impact for the better.

    @piracy’s up 20% in past 5 years:
    Games for free? Who would think this would ever be a lucrative business? 😛
    I for one would pirate the shit out of Assassin’s Creed 2, just to point out that intrusive DRM is not ok. I’m not that much into that kind of game though, so …

    @GOG sez customers hate DRM
    And for good reason. As long as the code reaches the client, any DRM measures in it will be bypassed. Not might be bypassed, not could be bypassed, WILL be bypassed.
    As for physical content, well, you still have those Deluxe editions.

    @Steam user database cracked:
    Not the best of the possible news. I don’t like to have the credit card info stored on servers, and in my envision of an online store, the credit card info is never stored. Yes, with every purchase you would need to type in the number again, but unless you check out very often (instead of putting more items in the basket then checking out) it should be quite ok.

    @QOTW:
    Steam, and the regular CD-key.

    Jonah, regarding DynamicJul’s comment, I think you mean pseudo-code. And it’s not really about pseudo-code; as long as you know (1) what you want the program to do and (2) how to do it in one language, it will be easy to get the same thing from another language. The main hurdle in all software companies is not about learning a new language, is more about figuring out what the software you’re making is supposed to do.

  3. Actually my time zone is GMT +1 so it’s the same. Also, I forgot to mention that my country doesn’t have things such as ‘Microsoft offices’ or ‘video game shops’ so I have to buy everything off the internet and it isn’t possible to fix an Xbox 360 over the internet.

  4. Wait… taking fallout 3 apart and putting it back together again? This time it’s a brand new engine, so even if they learnt some stuff from the previous games, it’s not like they could reuse that much this time as they have done between previous games.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

TD Gaming Podcast 87: One Star ReviewTD Gaming Podcast 87: One Star Review

This weeks gaming podcast is packed with content, our emotional rant on the latest news and we take a look back at Rygar and its infamous stupid pause system. This weeks news covers:

This weeks soap box, we explain our emotional disappointment with Spore’s DRM news and its 1-star amazon vote. Also, lots of great listener comments, touch on our own personal podcast history and another great contest! This time we’re handing out eight copies of Peggle Nights! Winners will get the title the day it releases, but can win before it’s out.

Episode 761: Gamescom ReportEpisode 761: Gamescom Report

This week’s episode the trio discussed Ubisoft CEO Yves Guillemot summoned to court in former employee harassment case, Paradox ‘making adjustments’ to Bloodlines 2‘s Toreador and Lasombra DLC, Sean Murray says the Earth-sized planet in Light No Fire will have ‘real oceans’, Crusader Kings 3‘s new DLC has a release date, Gearbox boss Randy Pitchford says “I think they could charge $200” for Borderlands 4, and Triangle Strategy released on XSX/PS5.

The news includes:

  • Gamescom announcements
  • No Man’s Sky adds fully customisable multi-crew spaceships you can build and fly with your friends
  • Clair Obscur: Expedition 33 is ‘not the end’ of the franchise, director confirms

Let us know what you think.

Episode 648: Sleeping ScottEpisode 648: Sleeping Scott

[This episode has been re-uploaded due to technical issues]

Scott falls asleep mid-podcast, leaving Jonah and TJ to wrap up the episode. In the meantime, the crew get nostalgic over the “Toys to Life” craze, as this week’s Gaming Flashback is Skylanders: Spyro’s Adventure.

This week’s news includes:

  • The Bethesda Launcher will be shut down on May 11
  • PlayStation 5 finally getting Variable Refresh Rate support this week
  • Sony wants someone to shape its Playstation PC plans
  • Baldur’s Gate 3 officially gets 2023 release window

Let us know what you think.