It seems we’ve seen a lot of great concepts from Sony for their PlayStation 3 product line but very little has managed to hit the software virtual shelves. We’ve heard of Sony’s Afrika for the PS3 back at E3 in 2006 and we’re looking at it for 2008’s holiday lineup.
We’ve heard about Sony Home for years as well, but that’s now in some type of beta. It was supposed to be an open beta but that didn’t seem to work out and now it’s closed beta only. Recently they pushed out a firmware update that bricked PlayStation 3 consoles or at least screwed up many of them in varying levels.
Are they just really bad at software development and road map predictions? As a hardware development company they’ve put out some hardcore products, stone cold stable in terms of design and efficiency from the Walk Man to the PS3. Their products are practical in design, for the most part, fairly pretty, stable and function as designed. Yet they come up short on software time and time again.
One of the contributors at 2old2play had some things to say about Sony’s development efforts:
“Having worked at Sony as a Creative Designer two years ago, it doesn’t surprise me that they have still yet to release Home. While there, I was working on their Station Launcher application which was supposed to be released in late 2006. However, the Launcher app is still only in Beta to this day.” (2old2play.com)
In many ways their the anti-Microsoft in their approach and commitments. While Microsoft ships hardware that has what must be a 60% failure rate Sony ships hardware which works fairly well. On the flip side, Microsoft publishes a large quantity of software for all their products and has done very well in the business. Nobody can say it’s 100% perfect but it tends to get better with age or, at least, grow on you.
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🙂 Now that is a nice surprise! Glad to hear the old crew again.
@NOLF:
NOLF was a pretty cool game. The developers also released modding tools and a part of the source code as an SDK, and that created quite a community around it.
The game was geared around comedy; too bad they don’t make any games like that.
Don, it’s LithTech, not LeechTech.
@ Sony could be facing “serious trouble“:
Sony IS in serious trouble. PS3 never selling too well, then getting its root key exposed, then PSN getting hacked, then Vita tanks, then they change the EULA to have users dismiss their rights to class action lawsuits … man! 2011 was not the year for Sony.
@Take Two CEO states “strong become stronger” with next-gen transitions:
What’s a bit weird (and worrisome) is that the company is in a good shape because of its franchises. Really? No new games, just rehashes of the same?
@Developer Starbreeze fears Syndicate may be “too hard“:
Well, the difficulty can ramp up, as long as it ramps up instead of being a vertical wall of a learning curve.
Ninja Gaiden was ok-ish. Contra was also ok-ish. Granted, at the time I was playing those, I had all the time in the world to try again after a failure.
Now, emulators can create saves, so …
@1% violent videogame tax:
Good luck with that. 90% of the games are violent.
@Ubisoft cuts off legit players With DRM server migration:
Something tells me that the backlash they will get for this will not change their mind about this particular DRM system.
The article has said it all: so far, DRM only hampered legit customers.
That was a really nice surprise! I had never listened to a podcast made by them, but I really enjoyed it. Seeing as this was only published on a Sunday, is there still going to be an episode on Thursday?
@Developer Starbreeze fears Syndicate may be “too hard“: I agree. The least they can do is TRY to make an easy mode, or maybe they could implement a quick-save feature which is the only thing that keeps me playing hard games.
@Ubisoft cuts off legit players With DRM server migration: I have no idea why they are still trying with DRM. Can’t they try to find some other system, it’s already evident that DRM drives customers away.
When I heard Don’s voice before the intro music I smiled. Then Jennifer did the intro. Hard to believe that it was almost a year ago when the handover happened and the Episode 200 quiz happened.
I don’t get too much time to post up a comment normally, but I wanted to say thanks to the old crew for gracing my ears once again. As one of the first podcasts I subscribed to, the “married couple and their pal” were part of my weekly routine. I hope they get a moment to see the comments from the old listeners who loved them.
Not to say that the new crew are bad (except Paul – Hate mail!), but I haven’t found things flowing quite so well as you clearly can’t record in the same room like Derrick and Jennifer.
So from someone who has listened to all 250 episodes, thanks.
hahaa. I was right I guessed it right thanks jonah for bringing them back for this episode but I sure do hope they could stay permanently I’m not saying that the new guys suck ,just sayin I miss the old days. Do I get an award for guessing the special happening right? Jk
@sony could be facing big trouble
there’s no doubt that sony is indeed facing a big problem coz the ps3 the vita the issues and almost everything they have done last year was a failure….uhhmm maybe they should consider quitting and make tv’s instead
@ ubisoft drm server migration
This is the main reason I bought a cracked copy of assasins creed revelations.hahaaa advantages
Wish the old guys could really come back and join the new guys
It was great to hear Derrick, Jen, and Don’s voices again. This was a really, really pleasant surprise.
Hope all of you and your families are doing well.
computer specs anyone?,coz I’m still really curious about it
Thanks folks, it took a lot of effort and scheduling to find a date that all three of us could pull off-crazy lives lately.
Too bad it’s so tough to build a career/job out of podcasting otherwise doing these things all day (Leo Laporte style) would be nothing but a gift. Unfortunately, real life and other opportunities struggle to take up time.
I’m overjoyed that many of the original listeners keep going far after the core group of the show has moved on. Jennifer and I created the podcast roughly five years ago and to know there is still a team pushing on with it is pretty crazy.
Perhaps that’s what happens when people do it with a passion over a profit. Granted, profit is always nice too 😉