Episode 278: Second Chance to Win Borderlands 2

This week’s episode has heated arguments between Jordan and Jonah, as this new podcast runs a little long. However, there are tons of news items to make up for the lack of a new show last week.

The news items include:

  • Bethesda’s Hines unexcited over next-gen console launch
  • Borderlands 2‘s melee skill tree for Zer0 “thanks to them ignoring” Pitchford
  • EA’s Gibeau brags he has not green-lit any single player games
  • Valve responds to angry indie developers over $100 Steam Greenlight fee
  • Crystal Dynamics: Lara Croft had become “unrelatable
  • City of Heroes may be saved from shutdown
  • Ron Gilbert blames point and click adventure stagnation on DOOM

The contest continues – just mention what your favorite game from the 2000’s was – and a winner will be announced next week.

0 thoughts on “Episode 278: Second Chance to Win Borderlands 2”

  1. I’d have to say that Elder Scrolls: Oblivion is my favorite game from the 2000’s as it was such a beautiful game at that time and it had such charm with everything from the soundtrack to the NPC’s. It was a wonderful game.

  2. @EA not green-lighting any single player games: In my opinion, I would rather have a grander single-player experience rather than a tacked-on multiplayer with little substance. I like to go from one game to another, and multiplayer doesn’t do much for me if it isn’t the main focus of the game (ex. Team Fortress 2).

    @Wii U: I am quite excited for this and I will definitely be saving up the money to buy the Premium Edition and a ton of games next summer. Also I really love the fact that it will not only have an HDMI cable included, but also a charger for the Gamepad. That way I won’t have to buy any additional items or accessories which would all add up to a higher price than what is shown on the box.

    The 32GB of storage doesn’t bother me because I barely buy anything digitally so I don’t really need the space.

    List of games that I would like to play on the Wii U:
    -Bayonetta 2
    -Epic Mickey 2: The Power of Two
    -Game & Wario
    -New Super Mario Bros. U
    -Pikmin 3
    -Rayman Legends
    -ZombiU
    -BIT.TRIP Presents Runner 2: Future Legend of Rhythm Alien
    -Trine 2: Director’s Cut

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 332: Blue Light UnspecialEpisode 332: Blue Light Unspecial

Gaming Podcast is back after a week off, as Jordan talks about playing games on his brand-new PlayStation 4, while Jonah is anxious and worried about the Xbox One launch this week.

There’s also a ton of news this week, including:

  • Unlucky PlayStation 4 owners face ‘blue light of death’
  • Report: Apple in “talks” to purchase co-creators of original Kinect tech
  • Ubisoft explains why launch games underwhelm
  • Xbox One launch official broadcast available through Spike, GameTrailers
  • Survey: only 1 percent of gamers want a Wii U this Holiday season
  • Ken Levine defends BioShock Infinite: Burial at Sea Episode 1‘s length
  • World of Warcraft not going free-to-play, stop asking
  • More Fallout 4 evidence pops up with trademark registration

And the Question of the Week: “What was the best budget game you ever bought?”

Are You An Okami Fan?Are You An Okami Fan?

PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.

Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.

Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)

This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.

The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.

Episode 624: Sound IssuesEpisode 624: Sound Issues

This episode has some white noise during it, so please don’t listen to it wearing headphones. The mic that was used is dying, so I purchased a new mic which will be used for Episode 626.

Til then, the news includes:

Let us know what you think.