Episode 323: What Is Nintendo Thinking?

Jonah Falcon and Jordan Lund discuss PAX Prime 2013, then delve into this week’s news, Listener Feedback, and discuss the 1990’s developer Psygnosis.

The news this week includes:

  • Nintendo announces 2DS, Wii U price drop
  • Inafune “fought hard” for risk taking at Capcom, creators must be “willing to fail”
  • Godus beta to hit Steam Early Access on 13th September
  • Diablo III‘s new loot system to “cut the legs out” from the auction house
  • Bethesda wants The Elder Scrolls Online available to non-Xbox Live subscribers

The Question of the Week: “How many times have you purchased a new form factor of a console you already owned?”

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Episode 305: Duct TapeEpisode 305: Duct Tape

Paul and Jordan realize the brilliance of duct taping a flashlight to a gun barrel, while more Doctor Who fodder was recorded for a future outtakes episode. Jonah and Paul also express amazement there’s no Sugar Race racing based on the arcade title found in Wreck-It Ralph. Finally, the podcast eulogizes Roger Ebert.

The news for the week includes:

  • Disney shuts down LucasArts, cancels Star Wars 1313, Star Wars: First Assault
  • Thief to feature “classic mode”, removing all assists
  • Microsoft has a clear path to developing Killer Instinct after an agreement with Fox
  • The Witcher 3 confirmed to be DRM-free
  • Bethesda confirms “new version of Doom 4” being worked on, Rage 2 cancelled

There’s also Listener Feedback, and the Starcraft II: Heart of the Swarm contest is still open – a winner will be announced next week.

Episode 360: City of WarcraftEpisode 360: City of Warcraft

This week’s Gaming Flashback is a major one, in particle for Gaming Podcast: World of Warcraft, as the WoW guild established by Derrick and Jennifer is well-remembered. For Paul, however, World of Warcraft was and is the source of some deep pain.

Along with the Gaming Flashback, this week’s news includes:

  • NCsoft might allow players to resurrect the City of Heroes IP
  • Sega accuses Gearbox founder of “doing whatever the f— he likes”
  • Free full-version Xbox One game trials coming for Gold members
  • Thousands of developers sign plea for tolerance in gaming community
  • Dev on PS4?s 8GB RAM: “It didn’t really change that much for us”

All this plus Listener Feedback and the Question of the Week: “What are the strongest memories of World of Warcraft that you have?”

EA’s Tiberium Delayed, Big TimeEA’s Tiberium Delayed, Big Time

Electronic Arts is (was?) building a first-person-shooter based on the Command and Conquor series and was set to release on PC, Xbox 360 and PlayStation 3. The original title was originally slated for 2008 and now has been pushed to EA’s fiscal year 2009 or 20010.

The game was not shown off at E3, which is a bit weird, but considering other titles that didn’t make an E3 announcement (halo) perhaps this isn’t too out of the usual. Perhaps the game design was harder to tackle than originally intended? The only thing we know is that it’s slipped a good deal of time from the original date.

The debate is still up on if we need yet another first-person-shooter title, even if it’s based on the C&C series. It seems they’re using a popular series to launch another FPS genre game, will it stand alone as an innovative title or simply be another FPS title skinned with C&C character models?

(Thanks, 1up)