In 1986 SNK released Ikari Warriors, it had all the makings of a classic title. Cool weapons, time strategies, two player action and a great challenge. We’re now seeing folks reproduce some of the essence of classic games by creating platformers like Little Big Planet and Mega Man 9, where is the love for the top-down scrollers?
Ikari Wariors was one of the first game titles to use a rotary joystick along with a directional system. Looking at the current generation Xbox 360 and PlayStation 3 it’s plain to see the joystick is equipped with this design. We’ve seen Geometry Wars utilize the analog stick to create a 360 directional attack, so it’s possible to utilize this behavior for Ikari Warriors.
Given SNK is still alive under the name SNK Playmore the intellectual property must still exist to breath fresh life into an Ikari Warrior remake, with about six to eight months development time a classy title could be re-developed using old concepts brought to the current generation hardware.
Blast grenades, RPG’s, smart bombs, air strikes the options are limitless and the concept has been proven to work. Given the gamer demographic of 18-34 it’s plain to see old gamers of the Arcade and NES would recall and rebuild their love for the title while attracting younger audiences whom have never seen an Ikari Warriors title; if it worked in 1986 are we so adverse to it working again?
Games do not have to implement full 3D perspective graphics to be cool, we’ve seen proof in that with the Wii and the demand for titles like Little Big Planet. We neeed another Ikari Warriors.
Hello guys.
(First of all: i am not a native english speaker, so please excuse me, if some sentences sound horrible ๐ )
I really enjoy every episode of your stream. Thank you for your time doing such a nice podcast!
In the latest episode you asked the listener to comment about Ono mentioned, that there will be no pay to win in Street Fighter 5. I am a huge Fan of Street Fighter (since i played it the first time on the SNES (i think itยดs called super favicon in th US ๐ )). Regarding SF4 (and all the updates: super, ultra and so on). there is NO opportunity to pay to win. The only thing you can buy, are other costumes and stuff like that. All balancing is for free, which means, you can’t buy an updated version of a character to make it stronger. If you have a newer version of the game (for example the lastest one: ultra street fighter 4) you are only able to use the new characters against other people who got the latest version. But you have the opportunity to select an older version of the game, before you look online for opponents. This means a person who has NOT the newest version of the game, and with this, neither the new characters is NOT able to play against another player with a new version. He is only able to play against other players with the same version of the game. so it is NOT able to pay to win … except you feel like a winner, when your char has another costume ๐
Belonging to your question of the week, my favourite “monster” is not a real monster … itยดs only a giant turtle: Groร-A’Tuin. I don’t exactly, if it has the same name in the english version, but this is the giant turtle from Discworld, on which back are standing the four giants, which carry the disc world ๐ I really like big giant things .. such as this out of the world turtle … itยดs so smooth and gentle ๐
I have two question for you: is there any possibility to get older episodes than the ones in itunes-podcast?
second one: do you have experience in upscaling devices, so i can play my old consoles (like NES and Master System) on a new Plasma tv? A friend told me about this site: http://retrogaming.hazard-city.de … but i hope you may have some experience already and could share them with me ๐
Thanks again for your great work, and please keep on doing this podcast.
If you ever want to visit germany, maybe to join the games con or just for fun, contact me … i can help you around in germany and you can stay at my place ๐
So long, greetings
Ralf