Episode 371: This Podcast Is Extreme

This week is another short one as the news is pretty light. However, there is another Gaming History as The Super Mario Bros. Super Show! is examined.

This week’s news includes:

  • Destiny‘s PVP mode now breaks up teams if they’re too good
  • Xbox One sold over 720K Black Friday week in the US
  • Godzilla The Game heading to North America this Summer
  • Street Fighter V revealed as a PS4, PC exclusive (from GameSpot)

The Question of the Week: “What is your favorite giant monster?”

0 thoughts on “Episode 371: This Podcast Is Extreme”

  1. Hello guys.

    (First of all: i am not a native english speaker, so please excuse me, if some sentences sound horrible ๐Ÿ˜€ )

    I really enjoy every episode of your stream. Thank you for your time doing such a nice podcast!
    In the latest episode you asked the listener to comment about Ono mentioned, that there will be no pay to win in Street Fighter 5. I am a huge Fan of Street Fighter (since i played it the first time on the SNES (i think itยดs called super favicon in th US ๐Ÿ˜‰ )). Regarding SF4 (and all the updates: super, ultra and so on). there is NO opportunity to pay to win. The only thing you can buy, are other costumes and stuff like that. All balancing is for free, which means, you can’t buy an updated version of a character to make it stronger. If you have a newer version of the game (for example the lastest one: ultra street fighter 4) you are only able to use the new characters against other people who got the latest version. But you have the opportunity to select an older version of the game, before you look online for opponents. This means a person who has NOT the newest version of the game, and with this, neither the new characters is NOT able to play against another player with a new version. He is only able to play against other players with the same version of the game. so it is NOT able to pay to win … except you feel like a winner, when your char has another costume ๐Ÿ˜‰
    Belonging to your question of the week, my favourite “monster” is not a real monster … itยดs only a giant turtle: GroรŸ-A’Tuin. I don’t exactly, if it has the same name in the english version, but this is the giant turtle from Discworld, on which back are standing the four giants, which carry the disc world ๐Ÿ™‚ I really like big giant things .. such as this out of the world turtle … itยดs so smooth and gentle ๐Ÿ™‚

    I have two question for you: is there any possibility to get older episodes than the ones in itunes-podcast?
    second one: do you have experience in upscaling devices, so i can play my old consoles (like NES and Master System) on a new Plasma tv? A friend told me about this site: http://retrogaming.hazard-city.de … but i hope you may have some experience already and could share them with me ๐Ÿ™‚

    Thanks again for your great work, and please keep on doing this podcast.
    If you ever want to visit germany, maybe to join the games con or just for fun, contact me … i can help you around in germany and you can stay at my place ๐Ÿ™‚

    So long, greetings
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Episode 275: Circus MusicEpisode 275: Circus Music

This week’s Gaming Podcast is bittersweet as this is the last episode Paul S. Nowak will be appearing in for a while as he goes in for serious surgery. In the meantime, the Gaming Flashback is the classic PlayStation 2 game Ico.

This week’s news includes:

  • Deep Silver: “Family” trailer didn’t sell Dead Island, co-op did
  • DICE: Battlefield 4 isn’t set in the future, talks Bad Company 3
  • Wargaming.net CEO claims World of Tanks was dismissed as “cheap Asian stuff”
  • Alleged “Microsoft Xbox Durango Development Kit” sold on eBay for $20,100
  • NCSoft’s lawsuit against En Masse over Tera assets settled

This week’s Question of the Week, “Do you consider social networking games real MMOs?”